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Fix: handle empty fleet in gemsfarming hard mode

This commit is contained in:
guoh064
2026-06-26 14:49:32 +08:00
parent ef52e3500f
commit 8f2a80203b
2 changed files with 34 additions and 11 deletions

View File

@@ -127,7 +127,7 @@ class FleetOperator:
stage = self.main.config.Campaign_Name
logger.critical(f'Stage "{stage}" is a hard mode, '
f'please prepare your fleet "{str(self)}" in game before running Alas')
raise RequestHumanTakeover
raise RequestHumanTakeover('Hard not satisfied')
def clear(self, skip_first_screenshot=True):
"""