1
0
mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-18 09:11:31 +08:00

Add: 适配穹顶下的圣咏曲AC图

- 修复UI导致的动态边缘识别出错
- 修复只识别出一队时的处理逻辑
- 修复处理战斗结束后跳出的剧情
- 修复辅助点击报CampaignEnd
- 修复游戏出现白屏bug时, 连续点击使用紧急维修
- 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS
- 增加被精英抓住的识别, 暂时还用不到
This commit is contained in:
LmeSzinc
2020-05-22 21:48:56 +08:00
parent bd8090dff5
commit 8ec5099b58
20 changed files with 261 additions and 15 deletions

View File

@@ -62,7 +62,12 @@ class CampaignBase(Map):
return True
return self.battle_default()
else:
return self.battle_boss()
backup = self.config.FLEET_BOSS
if self.config.FLEET_2 != 0:
self.config.FLEET_BOSS = 2
result = self.battle_boss()
self.config.FLEET_BOSS = backup
return result
@Config.when(MAP_CLEAR_ALL_THIS_TIME=False, POOR_MAP_DATA=False)
def execute_a_battle(self):