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Refactor: Emotion module
- Fix: Modifications of config will be overridden by the loading of yaml file during update
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@@ -16,7 +16,7 @@ class Map(Fleet):
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expected = f'combat_{expected}' if expected else 'combat'
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self.show_fleet()
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if self.config.Emotion_CalculateEmotion and self.config.Campaign_UseFleetLock:
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self.emotion.wait(fleet=self.fleet_current_index)
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self.emotion.wait(fleet_index=self.fleet_current_index)
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self.goto(grid, expected=expected)
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self.full_scan()
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