1
0
mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-27 06:08:22 +08:00

Fix: Now able to use 1 or 2 fleets in chapter 2 to 6

- If using 1 fleet in 6-4, will pick up the ammo
This commit is contained in:
LmeSzinc
2020-06-03 23:11:31 +08:00
parent caee1450e6
commit 87127c882a
24 changed files with 71 additions and 56 deletions

View File

@@ -68,9 +68,12 @@ class Campaign(CampaignBase):
def battle_5(self):
self.clear_all_mystery()
if not self.config.FLEET_2:
self.pick_up_ammo()
boss = self.map.select(is_boss=True)
if boss:
if not self.check_accessibility(boss[0], fleet=2):
if not self.check_accessibility(boss[0], fleet='boss'):
return self.clear_roadblocks([road_boss])
return self.fleet_2.clear_boss()
return self.fleet_boss.clear_boss()