1
0
mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-26 02:25:03 +08:00

Fix: Now able to use 1 or 2 fleets in chapter 2 to 6

- If using 1 fleet in 6-4, will pick up the ammo
This commit is contained in:
LmeSzinc
2020-06-03 23:11:31 +08:00
parent caee1450e6
commit 87127c882a
24 changed files with 71 additions and 56 deletions

View File

@@ -50,10 +50,10 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_3(self):
if not self.check_accessibility(H3):
if not self.check_accessibility(H3, fleet='boss'):
return self.battle_default()
return self.clear_boss()
return self.fleet_boss.clear_boss()
def handle_boss_appear_refocus(self):
for data in self.map.spawn_data: