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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-27 08:35:36 +08:00

Fix: Disable MAP_SWIPE_PREDICT in Upon the Shimmering Blue chapter C

- Opt: Low cost farming in chapter A and C2
- Add event announcement
This commit is contained in:
LmeSzinc
2021-09-16 23:14:13 +08:00
parent 72ddcd370a
commit 837f60720a
6 changed files with 37 additions and 3 deletions

View File

@@ -53,6 +53,7 @@ class Config:
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_SWIPE_PREDICT = False
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (80, 255 - 40),
@@ -83,6 +84,14 @@ class Campaign(CampaignBase):
def battle_0(self):
if self.clear_siren():
return True
if self.clear_enemy(scale=(1,)):
return True
if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy']):
return True
if self.clear_enemy(genre=['light', 'main']):
return True
if self.clear_enemy(scale=[2, 3]):
return True
return self.battle_default()

View File

@@ -73,6 +73,14 @@ class Campaign(CampaignBase):
def battle_0(self):
if self.clear_siren():
return True
if self.clear_enemy(scale=(1,)):
return True
if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy']):
return True
if self.clear_enemy(genre=['light', 'main']):
return True
if self.clear_enemy(scale=[2, 3]):
return True
return self.battle_default()

View File

@@ -76,6 +76,14 @@ class Campaign(CampaignBase):
def battle_0(self):
if self.clear_siren():
return True
if self.clear_enemy(scale=(1,)):
return True
if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy']):
return True
if self.clear_enemy(genre=['light', 'main']):
return True
if self.clear_enemy(scale=[2, 3]):
return True
return self.battle_default()

View File

@@ -61,6 +61,7 @@ class Config:
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_SWIPE_PREDICT = False
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (120, 255 - 40),
'width': (1.5, 10),

View File

@@ -73,6 +73,14 @@ class Campaign(CampaignBase):
def battle_0(self):
if self.clear_siren():
return True
if self.clear_enemy(scale=(1,)):
return True
if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy']):
return True
if self.clear_enemy(genre=['light', 'main']):
return True
if self.clear_enemy(scale=[2, 3]):
return True
return self.battle_default()