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Opt: Move Wasteland mode to stop condition if_map_reach
Opt: Gather map status
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@@ -65,7 +65,7 @@ class Config:
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MAP_HAS_DYNAMIC_RED_BORDER = False
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# MAP_HAS_MAP_STORY = True
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MAP_SIREN_COUNT = 3
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MAP_STAR_CLEAR_ALL = 0 # SP map don't need to clear all enemies.
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STAR_REQUIRE_3 = 0 # SP map don't need to clear all enemies.
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HOMO_EDGE_HOUGHLINES_THRESHOLD = 280
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MAP_SIREN_TEMPLATE = ['Deutschland', 'Tirpitz', 'Gneisenau', 'Scharnhorst', 'Spee']
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