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Opt: Skybound Oratorio Rerun (event_20211028_cn)
- Add: fleet1_boss_fleet2_mob, fleet1_standby_fleet2_all for event hard - Dev: ENEMY_FILTER in map_extractor.py
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@@ -70,15 +70,21 @@ class Config(ConfigBase):
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MAP_HAS_AMBUSH = False
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MAP_HAS_MYSTERY = False
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# ===== End of generated config =====.
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MAP_HAS_WALL = True
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MAP_SWIPE_MULTIPLY = 1.626
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MAP_SWIPE_MULTIPLY_MINITOUCH = 1.572
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class Campaign(CampaignBase):
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MAP = MAP
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ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
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def battle_0(self):
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if self.clear_siren():
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return True
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
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return True
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return self.battle_default()
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