diff --git a/campaign/Readme.md b/campaign/Readme.md index 7e458683f..34cc7460a 100644 --- a/campaign/Readme.md +++ b/campaign/Readme.md @@ -295,3 +295,4 @@ To add a new event, add a new row in here, and run `python -m module.config.conf | 20260417 | event 20260417 cn | Vacation Lane – Beachside Brilliance | - | - | - | 假日航線閃耀海濱 | | 20260417 | event 20201126 cn | Vacation Lane Rerun | - | - | - | 復刻假日航線 | | 20260514 | event 20221222 cn | Parallel Superimposition | - | - | - | 復刻定向折疊 | +| 20260520 | event 20260520 cn | Alliance Before the Hagiobull | 圣印前的同盟 | Alliance Before the Hagiobull | 聖印前の同盟 | - | diff --git a/campaign/event_20260520_cn/a1.py b/campaign/event_20260520_cn/a1.py new file mode 100644 index 000000000..4282bf15d --- /dev/null +++ b/campaign/event_20260520_cn/a1.py @@ -0,0 +1,84 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('A1') +MAP.shape = 'I8' +MAP.camera_data = ['D2', 'D6', 'F2', 'F6'] +MAP.camera_data_spawn_point = ['F2', 'D2'] +MAP.map_data = """ + -- -- -- SP -- SP -- -- -- + -- ME ++ -- -- -- -- ME -- + -- ++ Me -- __ -- ++ ++ -- + -- ++ -- MS -- MS -- ++ -- + ME -- ME -- -- -- Me Me -- + ++ -- -- -- ++ -- -- -- ME + ++ ME -- -- MB -- ME -- ++ + ME -- ME ++ ++ ++ -- ME -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1, 'boss': 1}, + {'battle': 4, 'enemy': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_SWIPE_MULTIPLY = (1.238, 1.261) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.197, 1.219) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.162, 1.183) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_3(self): + return self.clear_boss() diff --git a/campaign/event_20260520_cn/a2.py b/campaign/event_20260520_cn/a2.py new file mode 100644 index 000000000..d305c5484 --- /dev/null +++ b/campaign/event_20260520_cn/a2.py @@ -0,0 +1,77 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .a1 import Config as ConfigBase + +MAP = CampaignMap('A2') +MAP.shape = 'I7' +MAP.camera_data = ['D2', 'D5', 'E2', 'E5'] +MAP.camera_data_spawn_point = ['D2'] +MAP.map_data = """ + -- ++ ++ -- Me ++ ME -- -- + ME ++ ++ SP -- -- -- ME -- + -- -- SP -- -- MS ++ ++ ++ + Me -- -- -- MS -- Me -- -- + -- ++ -- MS -- __ -- ME -- + -- ME -- -- ME -- -- ++ ++ + ME -- -- ++ -- ME -- MB ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260520_cn/a3.py b/campaign/event_20260520_cn/a3.py new file mode 100644 index 000000000..9bd6fcc7b --- /dev/null +++ b/campaign/event_20260520_cn/a3.py @@ -0,0 +1,83 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .a1 import Config as ConfigBase + +MAP = CampaignMap('A3') +MAP.shape = 'H9' +MAP.camera_data = ['D2', 'D6', 'D7', 'E2', 'E6', 'E7'] +MAP.camera_data_spawn_point = ['D2', 'D6'] +MAP.map_data = """ + -- -- ++ -- -- ME -- -- + -- -- ++ Me Me -- -- -- + ++ ++ ++ -- -- ME -- -- + SP -- -- MS -- -- -- -- + -- -- MS -- __ Me ++ -- + SP -- -- MS -- -- MB -- + ++ ++ ++ -- -- -- -- ME + -- -- ++ -- Me -- ME -- + -- -- ++ ME -- ME -- ME +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, \ +A2, B2, C2, D2, E2, F2, G2, H2, \ +A3, B3, C3, D3, E3, F3, G3, H3, \ +A4, B4, C4, D4, E4, F4, G4, H4, \ +A5, B5, C5, D5, E5, F5, G5, H5, \ +A6, B6, C6, D6, E6, F6, G6, H6, \ +A7, B7, C7, D7, E7, F7, G7, H7, \ +A8, B8, C8, D8, E8, F8, G8, H8, \ +A9, B9, C9, D9, E9, F9, G9, H9, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260520_cn/b1.py b/campaign/event_20260520_cn/b1.py new file mode 100644 index 000000000..f50f96ac5 --- /dev/null +++ b/campaign/event_20260520_cn/b1.py @@ -0,0 +1,82 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('B1') +MAP.shape = 'I7' +MAP.camera_data = ['D2', 'D5', 'F2', 'F5'] +MAP.camera_data_spawn_point = ['D5'] +MAP.map_data = """ + -- Me -- -- -- -- -- ++ -- + ME -- ME ++ ++ -- ME ++ -- + ++ -- ++ ++ ++ Me -- ME -- + -- MS -- ME Me -- -- ++ ++ + -- -- MS -- -- __ -- MB ++ + SP -- -- MS -- Me -- -- ME + -- SP -- ++ ++ ++ ME ME -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2, 'boss': 1}, + {'battle': 5, 'enemy': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_SWIPE_MULTIPLY = (1.132, 1.154) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.095, 1.115) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.063, 1.082) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260520_cn/b2.py b/campaign/event_20260520_cn/b2.py new file mode 100644 index 000000000..6081d74d5 --- /dev/null +++ b/campaign/event_20260520_cn/b2.py @@ -0,0 +1,81 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .b1 import Config as ConfigBase + +MAP = CampaignMap('B2') +MAP.shape = 'J8' +MAP.camera_data = ['D3', 'D6', 'G3', 'G6'] +MAP.camera_data_spawn_point = ['G3'] +MAP.map_data = """ + -- ++ -- -- -- -- -- ++ ++ ++ + -- ++ ME ME ++ -- MS -- -- SP + -- Me -- -- Me -- -- MS -- -- + MB -- -- -- __ -- MS -- -- SP + -- ME ++ ME -- Me ++ ++ -- ++ + -- -- ME -- -- -- Me ++ -- ++ + ++ ++ -- -- ME -- -- -- -- ME + ++ ++ -- -- ++ -- ME -- ME -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20260520_cn/b3.py b/campaign/event_20260520_cn/b3.py new file mode 100644 index 000000000..6c38279b6 --- /dev/null +++ b/campaign/event_20260520_cn/b3.py @@ -0,0 +1,84 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .b1 import Config as ConfigBase + +MAP = CampaignMap('B3') +MAP.shape = 'I9' +MAP.camera_data = ['D3', 'D7', 'F3', 'F7'] +MAP.camera_data_spawn_point = ['F7', 'D7'] +MAP.map_data = """ + ++ ++ ++ -- -- -- ++ ++ ++ + -- -- ME -- -- -- ME -- -- + -- ME -- ME -- ME -- ME -- + -- ++ -- -- ++ -- -- ++ -- + ME ++ Me -- -- -- Me ++ ME + -- Me -- -- MB -- -- Me -- + -- -- MS -- MS -- MS -- -- + ++ ++ -- -- __ -- -- ++ ++ + ++ ++ -- SP -- SP -- ++ ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ +A9, B9, C9, D9, E9, F9, G9, H9, I9, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20260520_cn/c1.py b/campaign/event_20260520_cn/c1.py new file mode 100644 index 000000000..b373b5a60 --- /dev/null +++ b/campaign/event_20260520_cn/c1.py @@ -0,0 +1,84 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('C1') +MAP.shape = 'I8' +MAP.camera_data = ['D2', 'D6', 'F2', 'F6'] +MAP.camera_data_spawn_point = ['F2', 'D2'] +MAP.map_data = """ + -- -- -- SP -- SP -- -- -- + -- ME ++ -- -- -- -- ME -- + -- ++ Me -- __ -- ++ ++ -- + -- ++ -- MS -- MS -- ++ -- + ME -- ME -- -- -- Me Me -- + ++ -- -- -- ++ -- -- -- ME + ++ ME -- -- MB -- ME -- ++ + ME -- ME ++ ++ ++ -- ME -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_SWIPE_MULTIPLY = (1.238, 1.261) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.197, 1.219) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.162, 1.183) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260520_cn/c2.py b/campaign/event_20260520_cn/c2.py new file mode 100644 index 000000000..23fc76d7a --- /dev/null +++ b/campaign/event_20260520_cn/c2.py @@ -0,0 +1,77 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .c1 import Config as ConfigBase + +MAP = CampaignMap('C2') +MAP.shape = 'I7' +MAP.camera_data = ['D2', 'D5', 'E2', 'E5'] +MAP.camera_data_spawn_point = ['D2'] +MAP.map_data = """ + -- ++ ++ -- Me ++ ME -- -- + ME ++ ++ SP -- -- -- ME -- + -- -- SP -- -- MS ++ ++ ++ + Me -- -- -- MS -- Me -- -- + -- ++ -- MS -- __ -- ME -- + -- ME -- -- ME -- -- ++ ++ + ME -- -- ++ -- ME -- MB ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260520_cn/c3.py b/campaign/event_20260520_cn/c3.py new file mode 100644 index 000000000..c390b6f22 --- /dev/null +++ b/campaign/event_20260520_cn/c3.py @@ -0,0 +1,84 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .c1 import Config as ConfigBase + +MAP = CampaignMap('C3') +MAP.shape = 'H9' +MAP.camera_data = ['D2', 'D6', 'D7', 'E2', 'E6', 'E7'] +MAP.camera_data_spawn_point = ['D2', 'D6'] +MAP.map_data = """ + -- -- ++ -- -- ME -- -- + -- -- ++ Me Me -- -- -- + ++ ++ ++ -- -- ME -- -- + SP -- -- MS -- -- -- -- + -- -- MS -- __ Me ++ -- + SP -- -- MS -- -- MB -- + ++ ++ ++ -- -- -- -- ME + -- -- ++ -- Me -- ME -- + -- -- ++ ME -- ME -- ME +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1}, + {'battle': 5, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, \ +A2, B2, C2, D2, E2, F2, G2, H2, \ +A3, B3, C3, D3, E3, F3, G3, H3, \ +A4, B4, C4, D4, E4, F4, G4, H4, \ +A5, B5, C5, D5, E5, F5, G5, H5, \ +A6, B6, C6, D6, E6, F6, G6, H6, \ +A7, B7, C7, D7, E7, F7, G7, H7, \ +A8, B8, C8, D8, E8, F8, G8, H8, \ +A9, B9, C9, D9, E9, F9, G9, H9, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20260520_cn/d1.py b/campaign/event_20260520_cn/d1.py new file mode 100644 index 000000000..5573b142a --- /dev/null +++ b/campaign/event_20260520_cn/d1.py @@ -0,0 +1,82 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('D1') +MAP.shape = 'I7' +MAP.camera_data = ['D2', 'D5', 'F2', 'F5'] +MAP.camera_data_spawn_point = ['D5'] +MAP.map_data = """ + -- Me -- -- -- -- -- ++ -- + ME -- ME ++ ++ -- ME ++ -- + ++ -- ++ ++ ++ Me -- ME -- + -- MS -- ME Me -- -- ++ ++ + -- -- MS -- -- __ -- MB ++ + SP -- -- MS -- Me -- -- ME + -- SP -- ++ ++ ++ ME ME -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_SWIPE_MULTIPLY = (1.132, 1.154) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.095, 1.115) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.063, 1.082) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20260520_cn/d2.py b/campaign/event_20260520_cn/d2.py new file mode 100644 index 000000000..84d326066 --- /dev/null +++ b/campaign/event_20260520_cn/d2.py @@ -0,0 +1,90 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .d1 import Config as ConfigBase + +MAP = CampaignMap('D2') +MAP.shape = 'J8' +MAP.camera_data = ['D3', 'D6', 'G3', 'G6'] +MAP.camera_data_spawn_point = ['G3'] +MAP.map_data = """ + -- ++ -- -- -- -- -- ++ ++ ++ + -- ++ ME ME ++ -- MS -- -- SP + -- Me -- -- Me -- -- MS -- -- + MB -- -- -- __ -- MS -- -- SP + -- ME ++ ME -- Me ++ ++ -- ++ + -- -- ME -- -- -- Me ++ -- ++ + ++ ++ -- -- ME -- -- -- -- ME + ++ ++ -- -- ++ -- ME -- ME -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2, 'siren': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1}, + {'battle': 6, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1): + return True + + return self.battle_default() + + def battle_5(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_6(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20260520_cn/d3.py b/campaign/event_20260520_cn/d3.py new file mode 100644 index 000000000..5cba7d0e8 --- /dev/null +++ b/campaign/event_20260520_cn/d3.py @@ -0,0 +1,93 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .d1 import Config as ConfigBase + +MAP = CampaignMap('D3') +MAP.shape = 'I9' +MAP.camera_data = ['D3', 'D7', 'F3', 'F7'] +MAP.camera_data_spawn_point = ['F7', 'D7'] +MAP.map_data = """ + ++ ++ ++ -- -- -- ++ ++ ++ + -- -- ME -- -- -- ME -- -- + -- ME -- ME -- ME -- ME -- + -- ++ -- -- ++ -- -- ++ -- + ME ++ Me -- -- -- Me ++ ME + -- Me -- -- MB -- -- Me -- + -- -- MS -- MS -- MS -- -- + ++ ++ -- -- __ -- -- ++ ++ + ++ ++ -- SP -- SP -- ++ ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2, 'siren': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1}, + {'battle': 6, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ +A9, B9, C9, D9, E9, F9, G9, H9, I9, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1): + return True + + return self.battle_default() + + def battle_5(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_6(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20260520_cn/sp.py b/campaign/event_20260520_cn/sp.py new file mode 100644 index 000000000..71a9a5a86 --- /dev/null +++ b/campaign/event_20260520_cn/sp.py @@ -0,0 +1,105 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('SP') +MAP.shape = 'I10' +MAP.camera_data = ['D6', 'D8'] +MAP.camera_data_spawn_point = ['D6'] +MAP.map_data = """ + -- -- -- ++ ++ ++ -- -- -- + -- ++ -- -- -- -- -- ++ -- + -- -- -- -- -- -- -- -- -- + ++ ++ ++ -- ++ -- ++ ++ ++ + -- -- ME SP -- SP ME -- -- + -- -- -- -- __ -- -- -- -- + -- -- ME -- MS -- ME -- -- + -- -- -- MS -- MS -- -- -- + -- ++ ME -- MB -- ME ++ -- + -- -- -- ME -- ME -- -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 8, 'siren': 3}, + {'battle': 1}, + {'battle': 2}, + {'battle': 3}, + {'battle': 4}, + {'battle': 5}, + {'battle': 6}, + {'battle': 7, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ +A9, B9, C9, D9, E9, F9, G9, H9, I9, \ +A10, B10, C10, D10, E10, F10, G10, H10, I10, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = False + STAGE_INCREASE_AB = True + MAP_WALK_USE_CURRENT_FLEET = True + STAR_REQUIRE_1 = 0 + STAR_REQUIRE_2 = 0 + STAR_REQUIRE_3 = 0 + # ===== End of generated config ===== + + MAP_IS_ONE_TIME_STAGE = True + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_SWIPE_MULTIPLY = (1.071, 1.091) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.036, 1.055) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.006, 1.024) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2): + return True + + return self.battle_default() + + def battle_5(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_7(self): + return self.fleet_boss.clear_boss() diff --git a/module/config/argument/args.json b/module/config/argument/args.json index 4fd39b0f4..3dc51978b 100644 --- a/module/config/argument/args.json +++ b/module/config/argument/args.json @@ -1642,34 +1642,24 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_cn": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_en": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_jp": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_tw": [ "event_20221222_cn" ], "option_bold": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ] }, "Mode": { @@ -1934,34 +1924,24 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_cn": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_en": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_jp": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_tw": [ "event_20221222_cn" ], "option_bold": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ] }, "Mode": { @@ -2341,34 +2321,24 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_cn": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_en": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_jp": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_tw": [ "event_20221222_cn" ], "option_bold": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ] }, "Mode": { @@ -4088,34 +4058,24 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_cn": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_en": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_jp": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_tw": [ "event_20221222_cn" ], "option_bold": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ] }, "Mode": { @@ -4512,34 +4472,24 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_cn": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_en": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_jp": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_tw": [ "event_20221222_cn" ], "option_bold": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ] }, "Mode": { @@ -4936,34 +4886,24 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_cn": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_en": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_jp": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_tw": [ "event_20221222_cn" ], "option_bold": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ] }, "Mode": { @@ -5360,34 +5300,24 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_cn": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_en": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_jp": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_tw": [ "event_20221222_cn" ], "option_bold": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ] }, "Mode": { @@ -5774,34 +5704,24 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_cn": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_en": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_jp": [ - "event_20250424_cn", - "event_20201126_cn", - "event_20260417_cn" + "event_20260520_cn" ], "option_tw": [ "event_20221222_cn" ], "option_bold": [ - "event_20201126_cn", "event_20221222_cn", - "event_20250424_cn", - "event_20260417_cn" + "event_20260520_cn" ] }, "Mode": { diff --git a/module/config/i18n/en-US.json b/module/config/i18n/en-US.json index 690eb97f5..e421bc159 100644 --- a/module/config/i18n/en-US.json +++ b/module/config/i18n/en-US.json @@ -770,6 +770,7 @@ "event_20260226_cn": "Springtide Inn Online", "event_20260326_cn": "The Vagabond’s Recruitment Plan", "event_20260417_cn": "Vacation Lane – Beachside Brilliance", + "event_20260520_cn": "Alliance Before the Hagiobull", "raid_20200624": "Air Raid Drills with Essex Rerun", "raid_20210708": "Cross Wave rerun", "raid_20220127": "Mystery Investigation", diff --git a/module/config/i18n/ja-JP.json b/module/config/i18n/ja-JP.json index b98863229..5d2c6a480 100644 --- a/module/config/i18n/ja-JP.json +++ b/module/config/i18n/ja-JP.json @@ -770,6 +770,7 @@ "event_20260226_cn": "春色旅籠Online", "event_20260326_cn": "ワンダラー募集計画", "event_20260417_cn": "バケーションレーン・きらめく砂浜", + "event_20260520_cn": "聖印前の同盟", "raid_20200624": "特別演習超空強襲波(復刻)", "raid_20210708": "交錯する新たな波 (復刻)", "raid_20220127": "秘密事件調査", diff --git a/module/config/i18n/zh-CN.json b/module/config/i18n/zh-CN.json index 9a0dd5810..3286c52fd 100644 --- a/module/config/i18n/zh-CN.json +++ b/module/config/i18n/zh-CN.json @@ -770,6 +770,7 @@ "event_20260226_cn": "春满客栈Online", "event_20260326_cn": "漫游者招募计划", "event_20260417_cn": "假日航线闪耀海滨", + "event_20260520_cn": "圣印前的同盟", "raid_20200624": "复刻特别演习埃塞克斯级", "raid_20210708": "复刻穿越彼方的水线", "raid_20220127": "演习神秘事件调查", diff --git a/module/config/i18n/zh-TW.json b/module/config/i18n/zh-TW.json index 2fdca0af2..5150741d2 100644 --- a/module/config/i18n/zh-TW.json +++ b/module/config/i18n/zh-TW.json @@ -770,6 +770,7 @@ "event_20260226_cn": "春滿客棧Online", "event_20260326_cn": "漫遊者招募計劃", "event_20260417_cn": "假日航線閃耀海濱", + "event_20260520_cn": "Alliance Before the Hagiobull", "raid_20200624": "特別演習埃塞克斯級(復刻)", "raid_20210708": "復刻穿越彼方的水線", "raid_20220127": "演習神秘事件調查",