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Upd: [CN][TW] SHIPYARD_LEVEL_NOT_ENOUGH_FATE

This commit is contained in:
LmeSzinc
2023-02-11 16:41:16 +08:00
parent 827d4b5cb4
commit 785e34ed92
4 changed files with 3 additions and 1 deletions

View File

@@ -199,11 +199,13 @@ class RewardShipyard(ShipyardUI, GeneralShop):
self.config.Scheduler_Enable = False
self.config.task_stop()
logger.hr('Shipyard DR', level=1)
self._shipyard_bp_rarity = 'DR'
self.shipyard_run(series=self.config.ShipyardDr_ResearchSeries,
index=self.config.ShipyardDr_ShipIndex,
count=self.config.ShipyardDr_BuyAmount)
logger.hr('Shipyard PR', level=1)
self._shipyard_bp_rarity = 'PR'
self.shipyard_run(series=self.config.Shipyard_ResearchSeries,
index=self.config.Shipyard_ShipIndex,