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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-28 18:34:04 +08:00

Update campaign_13_4.py

Noticed one triangle carrier enemy may spawn, they were ignored
This commit is contained in:
Cerz0
2021-09-15 21:08:11 +02:00
committed by GitHub
parent c576e7fffd
commit 765d3e87da

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@@ -103,7 +103,7 @@ class Campaign(CampaignBase):
# return True # return True
if self.clear_enemy(scale=(3,2,1), genre=['light', 'main', 'enemy']): if self.clear_enemy(scale=(3,2,1), genre=['light', 'main', 'enemy']):
return True return True
if self.clear_enemy(scale=(2,), genre=['carrier']): if self.clear_enemy(scale=(2,1), genre=['carrier']):
return True return True
return self.battle_default() return self.battle_default()