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Fix: first ui switch must be ui_ensure

This commit is contained in:
LmeSzinc
2026-02-18 08:57:50 +08:00
parent d99b759a08
commit 74bbaf8395

View File

@@ -95,7 +95,7 @@ class RaidRun(Raid, CampaignEvent):
# UI switches
if not self._raid_has_oil_icon:
self.ui_goto(page_campaign_menu)
self.ui_ensure(page_campaign_menu)
if self.triggered_stop_condition(oil_check=True, coin_check=True):
break