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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-26 07:05:02 +08:00

Opt: Low cost farming in Swirling Cherry Blossoms chapter A

This commit is contained in:
LmeSzinc
2021-07-03 22:03:29 +08:00
parent 7ce057ce8c
commit 73b90268a4
3 changed files with 11 additions and 5 deletions

View File

@@ -63,10 +63,12 @@ class Campaign(CampaignBase):
return True return True
if self.clear_enemy(scale=(1,)): if self.clear_enemy(scale=(1,)):
return True return True
if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy', 'carrier']): if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy']):
return True return True
if self.clear_enemy(genre=['light', 'main']): if self.clear_enemy(genre=['light', 'main']):
return True return True
if self.clear_enemy(scale=[2, 3]):
return True
return self.battle_default() return self.battle_default()

View File

@@ -67,10 +67,12 @@ class Campaign(CampaignBase):
return True return True
if self.clear_enemy(scale=(1,)): if self.clear_enemy(scale=(1,)):
return True return True
if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy', 'carrier']): if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy']):
return True return True
if self.clear_enemy(genre=['light', 'main']): if self.clear_enemy(genre=['light', 'main']):
return True return True
if self.clear_enemy(scale=[2, 3]):
return True
return self.battle_default() return self.battle_default()

View File

@@ -17,12 +17,12 @@ MAP.map_data = """
-- ME ++ -- SP SP Me -- -- -- ME ++ -- SP SP Me -- --
""" """
MAP.weight_data = """ MAP.weight_data = """
50 50 50 50 50 50 90 50 50
50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 90 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
""" """
MAP.spawn_data = [ MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 1}, {'battle': 0, 'enemy': 2, 'siren': 1},
@@ -64,10 +64,12 @@ class Campaign(CampaignBase):
return True return True
if self.clear_enemy(scale=(1,)): if self.clear_enemy(scale=(1,)):
return True return True
if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy', 'carrier']): if self.clear_enemy(scale=(2,), genre=['light', 'main', 'enemy']):
return True return True
if self.clear_enemy(genre=['light', 'main']): if self.clear_enemy(genre=['light', 'main']):
return True return True
if self.clear_enemy(scale=[2, 3]):
return True
return self.battle_default() return self.battle_default()