1
0
mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-19 14:13:34 +08:00

Fix: Handle retirement in opsi abyssal

This commit is contained in:
LmeSzinc
2022-05-11 01:50:18 +08:00
parent 8c644c9a4f
commit 7119607f16

View File

@@ -54,8 +54,8 @@ class Combat(Combat_, MapEventHandler):
if self.appear(BATTLE_PREPARATION): if self.appear(BATTLE_PREPARATION):
if self.handle_combat_automation_set(auto=auto == 'combat_auto'): if self.handle_combat_automation_set(auto=auto == 'combat_auto'):
continue continue
# if self.handle_retirement(): if self.handle_retirement():
# continue continue
# if self.handle_combat_low_emotion(): # if self.handle_combat_low_emotion():
# continue # continue
# if balance_hp and self.handle_emergency_repair_use(): # if balance_hp and self.handle_emergency_repair_use():