mirror of
https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-06-11 09:35:06 +08:00
Merge pull request #8 from xiaomcingn/island_dev
Fix: use drag_page instead of ROLE_SORTING to fix character detection failure
This commit is contained in:
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assets/cn/island/ISLAND_PROJECT_CHARACTER.png
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assets/cn/island/ISLAND_PROJECT_CHARACTER.png
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After Width: | Height: | Size: 3.6 KiB |
@@ -1572,136 +1572,179 @@
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"Island1": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu",
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"Option3": 0,
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"Character3": "manjuu",
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"Option4": 0,
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"Character4": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu",
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"Character3": "manjuu",
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"SecondaryCharacter3": "manjuu",
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"Character4": "manjuu",
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"SecondaryCharacter4": "manjuu"
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},
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"Island2": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu",
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"Option3": 0,
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"Character3": "manjuu",
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"Option4": 0,
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"Character4": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu",
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"Character3": "manjuu",
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"SecondaryCharacter3": "manjuu",
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"Character4": "manjuu",
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"SecondaryCharacter4": "manjuu"
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},
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"Island3": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu",
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"Option3": 0,
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"Character3": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu",
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"Character3": "manjuu",
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"SecondaryCharacter3": "manjuu"
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},
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"Island4": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu",
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"Option3": 0,
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"Character3": "manjuu",
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"Option4": 0,
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"Character4": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu",
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"Character3": "manjuu",
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"SecondaryCharacter3": "manjuu",
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"Character4": "manjuu",
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"SecondaryCharacter4": "manjuu"
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},
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"Island5": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu",
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"Option3": 0,
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"Character3": "manjuu",
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"Option4": 0,
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"Character4": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu",
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"Character3": "manjuu",
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"SecondaryCharacter3": "manjuu",
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"Character4": "manjuu",
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"SecondaryCharacter4": "manjuu"
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},
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"Island6": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu",
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"Option3": 0,
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"Character3": "manjuu",
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"Option4": 0,
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"Character4": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu",
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"Character3": "manjuu",
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"SecondaryCharacter3": "manjuu",
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"Character4": "manjuu",
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"SecondaryCharacter4": "manjuu"
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},
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"Island7": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island8": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island9": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island10": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island11": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island12": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island13": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island14": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island15": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Island16": {
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"Receive": false,
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"Option1": 0,
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"Character1": "manjuu",
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"Option2": 0,
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"Character2": "manjuu"
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"Character1": "manjuu",
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"SecondaryCharacter1": "manjuu",
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"Character2": "manjuu",
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"SecondaryCharacter2": "manjuu"
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},
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"Storage": {
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"Storage": {}
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File diff suppressed because it is too large
Load Diff
@@ -547,132 +547,177 @@ _Island:
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- yat_sen
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- fei_yuen
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- august_von_parseval
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IslandSecondaryCharacter: &IslandSecondaryCharacter
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<<: *IslandCharacter
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Island1:
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Receive: false
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Option1: *IslandOption8
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Character1: *IslandCharacter
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Option2: *IslandOption8
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Character2: *IslandCharacter
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Option3: *IslandOption8
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Character3: *IslandCharacter
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Option4: *IslandOption8
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Character1: *IslandCharacter
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SecondaryCharacter1: *IslandSecondaryCharacter
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Character2: *IslandCharacter
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SecondaryCharacter2: *IslandSecondaryCharacter
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Character3: *IslandCharacter
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SecondaryCharacter3: *IslandSecondaryCharacter
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Character4: *IslandCharacter
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SecondaryCharacter4: *IslandSecondaryCharacter
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Island2:
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Receive: false
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Option1:
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value: 0
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option: [ 0, 1 ]
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Character1: *IslandCharacter
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Option2:
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value: 0
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option: [ 0, 2 ]
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Character2: *IslandCharacter
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Option3:
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value: 0
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option: [ 0, 3 ]
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Character3: *IslandCharacter
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Option4:
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value: 0
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option: [ 0, 4 ]
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Character1: *IslandCharacter
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SecondaryCharacter1: *IslandSecondaryCharacter
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Character2: *IslandCharacter
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SecondaryCharacter2: *IslandSecondaryCharacter
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Character3: *IslandCharacter
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SecondaryCharacter3: *IslandSecondaryCharacter
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Character4: *IslandCharacter
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SecondaryCharacter4: *IslandSecondaryCharacter
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Island3:
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Receive: false
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Option1: *IslandOption16
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Character1: *IslandCharacter
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Option2: *IslandOption16
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Character2: *IslandCharacter
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Option3: *IslandOption16
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Character1: *IslandCharacter
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SecondaryCharacter1: *IslandSecondaryCharacter
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Character2: *IslandCharacter
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SecondaryCharacter2: *IslandSecondaryCharacter
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Character3: *IslandCharacter
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SecondaryCharacter3: *IslandSecondaryCharacter
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Island4:
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Receive: false
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Option1: *IslandOption6
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Character1: *IslandCharacter
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Option2: *IslandOption6
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Character2: *IslandCharacter
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Option3: *IslandOption6
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Character3: *IslandCharacter
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Option4: *IslandOption6
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Character1: *IslandCharacter
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SecondaryCharacter1: *IslandSecondaryCharacter
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Character2: *IslandCharacter
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SecondaryCharacter2: *IslandSecondaryCharacter
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Character3: *IslandCharacter
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SecondaryCharacter3: *IslandSecondaryCharacter
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Character4: *IslandCharacter
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SecondaryCharacter4: *IslandSecondaryCharacter
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Island5:
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Receive: false
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Option1: *IslandOption4
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Character1: *IslandCharacter
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Option2: *IslandOption4
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Character2: *IslandCharacter
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Option3: *IslandOption4
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Character3: *IslandCharacter
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Option4: *IslandOption4
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Character1: *IslandCharacter
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SecondaryCharacter1: *IslandSecondaryCharacter
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Character2: *IslandCharacter
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SecondaryCharacter2: *IslandSecondaryCharacter
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Character3: *IslandCharacter
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SecondaryCharacter3: *IslandSecondaryCharacter
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Character4: *IslandCharacter
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SecondaryCharacter4: *IslandSecondaryCharacter
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Island6:
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Receive: false
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Option1: *IslandOption7
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Character1: *IslandCharacter
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Option2: *IslandOption7
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Character2: *IslandCharacter
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Option3: *IslandOption7
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Character3: *IslandCharacter
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Option4: *IslandOption7
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Character1: *IslandCharacter
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SecondaryCharacter1: *IslandSecondaryCharacter
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Character2: *IslandCharacter
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SecondaryCharacter2: *IslandSecondaryCharacter
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Character3: *IslandCharacter
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SecondaryCharacter3: *IslandSecondaryCharacter
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Character4: *IslandCharacter
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SecondaryCharacter4: *IslandSecondaryCharacter
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Island7:
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Receive: false
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Option1: *IslandOption9
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Character1: *IslandCharacter
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Option2: *IslandOption9
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Character1: *IslandCharacter
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SecondaryCharacter1: *IslandSecondaryCharacter
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Character2: *IslandCharacter
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SecondaryCharacter2: *IslandSecondaryCharacter
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Island8:
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Receive: false
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Option1: *IslandOption12
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Character1: *IslandCharacter
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Option2: *IslandOption12
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Character1: *IslandCharacter
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SecondaryCharacter1: *IslandSecondaryCharacter
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Character2: *IslandCharacter
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SecondaryCharacter2: *IslandSecondaryCharacter
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Island9:
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Receive: false
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Option1: *IslandOption11
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Character1: *IslandCharacter
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Option2: *IslandOption11
|
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Character1: *IslandCharacter
|
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SecondaryCharacter1: *IslandSecondaryCharacter
|
||||
Character2: *IslandCharacter
|
||||
SecondaryCharacter2: *IslandSecondaryCharacter
|
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Island10:
|
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Receive: false
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||||
Option1: *IslandOption10
|
||||
Character1: *IslandCharacter
|
||||
Option2: *IslandOption10
|
||||
Character1: *IslandCharacter
|
||||
SecondaryCharacter1: *IslandSecondaryCharacter
|
||||
Character2: *IslandCharacter
|
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SecondaryCharacter2: *IslandSecondaryCharacter
|
||||
Island11:
|
||||
Receive: false
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||||
Option1: *IslandOption9
|
||||
Character1: *IslandCharacter
|
||||
Option2: *IslandOption9
|
||||
Character1: *IslandCharacter
|
||||
SecondaryCharacter1: *IslandSecondaryCharacter
|
||||
Character2: *IslandCharacter
|
||||
SecondaryCharacter2: *IslandSecondaryCharacter
|
||||
Island12:
|
||||
Receive: false
|
||||
Option1: *IslandOption6
|
||||
Character1: *IslandCharacter
|
||||
Option2: *IslandOption6
|
||||
Character1: *IslandCharacter
|
||||
SecondaryCharacter1: *IslandSecondaryCharacter
|
||||
Character2: *IslandCharacter
|
||||
SecondaryCharacter2: *IslandSecondaryCharacter
|
||||
Island13:
|
||||
Receive: false
|
||||
Option1: *IslandOption6
|
||||
Character1: *IslandCharacter
|
||||
Option2: *IslandOption6
|
||||
Character1: *IslandCharacter
|
||||
SecondaryCharacter1: *IslandSecondaryCharacter
|
||||
Character2: *IslandCharacter
|
||||
SecondaryCharacter2: *IslandSecondaryCharacter
|
||||
Island14:
|
||||
Receive: false
|
||||
Option1: *IslandOption4
|
||||
Character1: *IslandCharacter
|
||||
Option2: *IslandOption4
|
||||
Character1: *IslandCharacter
|
||||
SecondaryCharacter1: *IslandSecondaryCharacter
|
||||
Character2: *IslandCharacter
|
||||
SecondaryCharacter2: *IslandSecondaryCharacter
|
||||
Island15:
|
||||
Receive: false
|
||||
Option1: *IslandOption9
|
||||
Character1: *IslandCharacter
|
||||
Option2: *IslandOption9
|
||||
Character1: *IslandCharacter
|
||||
SecondaryCharacter1: *IslandSecondaryCharacter
|
||||
Character2: *IslandCharacter
|
||||
SecondaryCharacter2: *IslandSecondaryCharacter
|
||||
Island16:
|
||||
Receive: false
|
||||
Option1: *IslandOption9
|
||||
Character1: *IslandCharacter
|
||||
Option2: *IslandOption9
|
||||
Character1: *IslandCharacter
|
||||
SecondaryCharacter1: *IslandSecondaryCharacter
|
||||
Character2: *IslandCharacter
|
||||
SecondaryCharacter2: *IslandSecondaryCharacter
|
||||
GeneralShop:
|
||||
UseGems: false
|
||||
Refresh: false
|
||||
|
||||
@@ -274,136 +274,179 @@ class GeneratedConfig:
|
||||
# Group `Island1`
|
||||
Island1_Receive = False
|
||||
Island1_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8
|
||||
Island1_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8
|
||||
Island1_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_Option3 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8
|
||||
Island1_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_Option4 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8
|
||||
Island1_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_SecondaryCharacter3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island1_SecondaryCharacter4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island2`
|
||||
Island2_Receive = False
|
||||
Island2_Option1 = 0 # 0, 1
|
||||
Island2_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_Option2 = 0 # 0, 2
|
||||
Island2_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_Option3 = 0 # 0, 3
|
||||
Island2_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_Option4 = 0 # 0, 4
|
||||
Island2_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_SecondaryCharacter3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island2_SecondaryCharacter4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island3`
|
||||
Island3_Receive = False
|
||||
Island3_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
|
||||
Island3_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island3_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
|
||||
Island3_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island3_Option3 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
|
||||
Island3_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island3_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island3_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island3_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island3_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island3_SecondaryCharacter3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island4`
|
||||
Island4_Receive = False
|
||||
Island4_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6
|
||||
Island4_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6
|
||||
Island4_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_Option3 = 0 # 0, 1, 2, 3, 4, 5, 6
|
||||
Island4_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_Option4 = 0 # 0, 1, 2, 3, 4, 5, 6
|
||||
Island4_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_SecondaryCharacter3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island4_SecondaryCharacter4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island5`
|
||||
Island5_Receive = False
|
||||
Island5_Option1 = 0 # 0, 1, 2, 3, 4
|
||||
Island5_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_Option2 = 0 # 0, 1, 2, 3, 4
|
||||
Island5_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_Option3 = 0 # 0, 1, 2, 3, 4
|
||||
Island5_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_Option4 = 0 # 0, 1, 2, 3, 4
|
||||
Island5_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_SecondaryCharacter3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island5_SecondaryCharacter4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island6`
|
||||
Island6_Receive = False
|
||||
Island6_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7
|
||||
Island6_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7
|
||||
Island6_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_Option3 = 0 # 0, 1, 2, 3, 4, 5, 6, 7
|
||||
Island6_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_Option4 = 0 # 0, 1, 2, 3, 4, 5, 6, 7
|
||||
Island6_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_SecondaryCharacter3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island6_SecondaryCharacter4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island7`
|
||||
Island7_Receive = False
|
||||
Island7_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
|
||||
Island7_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island7_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
|
||||
Island7_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island7_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island7_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island7_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island8`
|
||||
Island8_Receive = False
|
||||
Island8_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
|
||||
Island8_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island8_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
|
||||
Island8_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island8_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island8_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island8_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island9`
|
||||
Island9_Receive = False
|
||||
Island9_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
|
||||
Island9_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island9_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
|
||||
Island9_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island9_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island9_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island9_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island10`
|
||||
Island10_Receive = False
|
||||
Island10_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
|
||||
Island10_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island10_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
|
||||
Island10_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island10_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island10_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island10_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island11`
|
||||
Island11_Receive = False
|
||||
Island11_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
|
||||
Island11_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island11_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
|
||||
Island11_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island11_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island11_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island11_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island12`
|
||||
Island12_Receive = False
|
||||
Island12_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6
|
||||
Island12_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island12_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6
|
||||
Island12_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island12_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island12_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island12_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island13`
|
||||
Island13_Receive = False
|
||||
Island13_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6
|
||||
Island13_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island13_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6
|
||||
Island13_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island13_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island13_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island13_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island14`
|
||||
Island14_Receive = False
|
||||
Island14_Option1 = 0 # 0, 1, 2, 3, 4
|
||||
Island14_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island14_Option2 = 0 # 0, 1, 2, 3, 4
|
||||
Island14_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island14_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island14_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island14_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island15`
|
||||
Island15_Receive = False
|
||||
Island15_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
|
||||
Island15_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island15_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
|
||||
Island15_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island15_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island15_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island15_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `Island16`
|
||||
Island16_Receive = False
|
||||
Island16_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
|
||||
Island16_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island16_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
|
||||
Island16_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island16_SecondaryCharacter1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island16_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
Island16_SecondaryCharacter2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe, javelin, laffey, takao, yat_sen, fei_yuen, august_von_parseval
|
||||
|
||||
# Group `GeneralShop`
|
||||
GeneralShop_UseGems = False
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -12,6 +12,7 @@ ISLAND_MANAGEMENT = Button(area={'cn': (1077, 493, 1119, 533), 'en': (1077, 493,
|
||||
ISLAND_MANAGEMENT_CHECK = Button(area={'cn': (123, 21, 304, 47), 'en': (123, 21, 304, 47), 'jp': (123, 21, 304, 47), 'tw': (123, 21, 304, 47)}, color={'cn': (77, 83, 96), 'en': (90, 96, 108), 'jp': (77, 83, 96), 'tw': (77, 83, 96)}, button={'cn': (123, 21, 304, 47), 'en': (123, 21, 304, 47), 'jp': (123, 21, 304, 47), 'tw': (123, 21, 304, 47)}, file={'cn': './assets/cn/island/ISLAND_MANAGEMENT_CHECK.png', 'en': './assets/en/island/ISLAND_MANAGEMENT_CHECK.png', 'jp': './assets/cn/island/ISLAND_MANAGEMENT_CHECK.png', 'tw': './assets/cn/island/ISLAND_MANAGEMENT_CHECK.png'})
|
||||
ISLAND_MANAGEMENT_LOCKED = Button(area={'cn': (1092, 504, 1105, 520), 'en': (1092, 504, 1105, 520), 'jp': (1092, 504, 1105, 520), 'tw': (1092, 504, 1105, 520)}, color={'cn': (197, 206, 195), 'en': (197, 206, 195), 'jp': (197, 206, 195), 'tw': (197, 206, 195)}, button={'cn': (1092, 504, 1105, 520), 'en': (1092, 504, 1105, 520), 'jp': (1092, 504, 1105, 520), 'tw': (1092, 504, 1105, 520)}, file={'cn': './assets/cn/island/ISLAND_MANAGEMENT_LOCKED.png', 'en': './assets/cn/island/ISLAND_MANAGEMENT_LOCKED.png', 'jp': './assets/cn/island/ISLAND_MANAGEMENT_LOCKED.png', 'tw': './assets/cn/island/ISLAND_MANAGEMENT_LOCKED.png'})
|
||||
ISLAND_PRODUCT_ITEMS = Button(area={'cn': (166, 68, 477, 652), 'en': (166, 68, 477, 652), 'jp': (166, 68, 477, 652), 'tw': (166, 68, 477, 652)}, color={'cn': (189, 200, 198), 'en': (189, 200, 198), 'jp': (189, 200, 198), 'tw': (189, 200, 198)}, button={'cn': (166, 68, 477, 652), 'en': (166, 68, 477, 652), 'jp': (166, 68, 477, 652), 'tw': (166, 68, 477, 652)}, file={'cn': './assets/cn/island/ISLAND_PRODUCT_ITEMS.png', 'en': './assets/cn/island/ISLAND_PRODUCT_ITEMS.png', 'jp': './assets/cn/island/ISLAND_PRODUCT_ITEMS.png', 'tw': './assets/cn/island/ISLAND_PRODUCT_ITEMS.png'})
|
||||
ISLAND_PROJECT_CHARACTER = Button(area={'cn': (544, 149, 640, 549), 'en': (544, 149, 640, 549), 'jp': (544, 149, 640, 549), 'tw': (544, 149, 640, 549)}, color={'cn': (128, 128, 128), 'en': (128, 128, 128), 'jp': (128, 128, 128), 'tw': (128, 128, 128)}, button={'cn': (544, 149, 640, 549), 'en': (544, 149, 640, 549), 'jp': (544, 149, 640, 549), 'tw': (544, 149, 640, 549)}, file={'cn': './assets/cn/island/ISLAND_PROJECT_CHARACTER.png', 'en': './assets/cn/island/ISLAND_PROJECT_CHARACTER.png', 'jp': './assets/cn/island/ISLAND_PROJECT_CHARACTER.png', 'tw': './assets/cn/island/ISLAND_PROJECT_CHARACTER.png'})
|
||||
ISLAND_PROJECT_SWIPE = Button(area={'cn': (690, 80, 721, 641), 'en': (690, 80, 721, 641), 'jp': (690, 80, 721, 641), 'tw': (690, 80, 721, 641)}, color={'cn': (215, 218, 213), 'en': (215, 218, 213), 'jp': (215, 218, 213), 'tw': (215, 218, 213)}, button={'cn': (690, 80, 721, 641), 'en': (690, 80, 721, 641), 'jp': (690, 80, 721, 641), 'tw': (690, 80, 721, 641)}, file={'cn': './assets/cn/island/ISLAND_PROJECT_SWIPE.png', 'en': './assets/cn/island/ISLAND_PROJECT_SWIPE.png', 'jp': './assets/cn/island/ISLAND_PROJECT_SWIPE.png', 'tw': './assets/cn/island/ISLAND_PROJECT_SWIPE.png'})
|
||||
ISLAND_TRANSPORT = Button(area={'cn': (905, 335, 986, 358), 'en': (905, 335, 986, 358), 'jp': (905, 335, 986, 358), 'tw': (905, 335, 986, 358)}, color={'cn': (228, 192, 122), 'en': (234, 192, 102), 'jp': (228, 192, 122), 'tw': (228, 192, 122)}, button={'cn': (898, 328, 1031, 459), 'en': (905, 335, 986, 358), 'jp': (898, 328, 1031, 459), 'tw': (898, 328, 1031, 459)}, file={'cn': './assets/cn/island/ISLAND_TRANSPORT.png', 'en': './assets/en/island/ISLAND_TRANSPORT.png', 'jp': './assets/cn/island/ISLAND_TRANSPORT.png', 'tw': './assets/cn/island/ISLAND_TRANSPORT.png'})
|
||||
ISLAND_TRANSPORT_CHECK = Button(area={'cn': (264, 154, 317, 180), 'en': (264, 154, 317, 180), 'jp': (264, 154, 317, 180), 'tw': (264, 154, 317, 180)}, color={'cn': (142, 143, 143), 'en': (22, 0, 0), 'jp': (142, 143, 143), 'tw': (142, 143, 143)}, button={'cn': (264, 154, 317, 180), 'en': (264, 154, 317, 180), 'jp': (264, 154, 317, 180), 'tw': (264, 154, 317, 180)}, file={'cn': './assets/cn/island/ISLAND_TRANSPORT_CHECK.png', 'en': './assets/en/island/ISLAND_TRANSPORT_CHECK.png', 'jp': './assets/cn/island/ISLAND_TRANSPORT_CHECK.png', 'tw': './assets/cn/island/ISLAND_TRANSPORT_CHECK.png'})
|
||||
|
||||
@@ -501,43 +501,93 @@ class IslandProjectRun(IslandUI):
|
||||
self.interval_clear(ISLAND_MANAGEMENT_CHECK)
|
||||
continue
|
||||
|
||||
def project_character_select(self, character='manjuu'):
|
||||
def match_and_select_character(self, character, image):
|
||||
"""
|
||||
Match character template and select if found.
|
||||
|
||||
Args:
|
||||
character (str): character name to select
|
||||
image: cropped image
|
||||
|
||||
Returns:
|
||||
bool: True if matched and selected, False otherwise
|
||||
"""
|
||||
sim, click_button = self.get_character_template(character).match_result(image)
|
||||
if sim > 0.9:
|
||||
check_button = self.get_character_check_button(character)
|
||||
return self._project_character_select(click_button, check_button)
|
||||
return False
|
||||
|
||||
def project_character_select(self, character='manjuu', reset_swipe=False):
|
||||
"""
|
||||
Select a role to produce.
|
||||
|
||||
Args:
|
||||
character (str): character name to select
|
||||
reset_swipe (bool): if drag page to top before selecting
|
||||
|
||||
Returns:
|
||||
bool: if selected
|
||||
"""
|
||||
logger.info('Island select role')
|
||||
ROLE_SORTING.set('Descending', main=self)
|
||||
logger.info(f'Island select role: {character}')
|
||||
|
||||
if reset_swipe:
|
||||
logger.info('Resetting role page to top')
|
||||
for _ in range(2):
|
||||
self.drag_page((0, 350), ISLAND_PROJECT_CHARACTER.area, 0.6)
|
||||
self.device.screenshot()
|
||||
image = self.image_crop((0, 0, 1280, 720), copy=False)
|
||||
if self.match_and_select_character(character, image):
|
||||
return True
|
||||
|
||||
timeout = Timer(5, count=3).start()
|
||||
count = 0
|
||||
max_swipe = 2
|
||||
swipe_count = 0
|
||||
|
||||
for _ in self.loop():
|
||||
if timeout.reached():
|
||||
self.ui_ensure_management_page()
|
||||
return False
|
||||
|
||||
image = self.image_crop((0, 0, 910, 1280), copy=False)
|
||||
sim, click_button = self.get_character_template(character).match_result(image)
|
||||
if sim > 0.9:
|
||||
check_button = self.get_character_check_button(character)
|
||||
return self._project_character_select(click_button, check_button)
|
||||
image = self.image_crop((0, 0, 1280, 720), copy=False)
|
||||
if self.match_and_select_character(character, image):
|
||||
return True
|
||||
|
||||
if swipe_count < max_swipe:
|
||||
logger.info(f'Character {character} not found, dragging down to find')
|
||||
self.drag_page((0, -300), ISLAND_PROJECT_CHARACTER.area, 0.6)
|
||||
swipe_count += 1
|
||||
timeout.reset()
|
||||
else:
|
||||
name = ' '.join(map(lambda x: x.capitalize(), character.split('_')))
|
||||
# retry 2 times for character select
|
||||
if 1 <= count < 3:
|
||||
logger.info(f'No character {name} was found, try reversed order')
|
||||
ROLE_SORTING.set('Ascending', main=self)
|
||||
# select manjuu after 4 trials
|
||||
elif count >= 3:
|
||||
logger.info(f'No character {name} was found, use manjuu')
|
||||
ROLE_SORTING.set('Ascending', main=self)
|
||||
character = 'manjuu'
|
||||
count += 1
|
||||
continue
|
||||
logger.warning(f'Character {character} not found after {max_swipe} swipes')
|
||||
return False
|
||||
|
||||
def retry_character_select(self, button, secondary_character=None):
|
||||
"""
|
||||
Retry selecting a character when primary is not available.
|
||||
Directly try secondary or manjuu in the current role select page.
|
||||
|
||||
Args:
|
||||
button (Button): project button to click to re-enter (reserved for re-entering from main page)
|
||||
secondary_character (str): secondary character name to select
|
||||
|
||||
Returns:
|
||||
tuple(bool, str): (if selected, character selected)
|
||||
"""
|
||||
# Try secondary character if provided, reset swipe to top before searching
|
||||
if secondary_character and secondary_character != 'manjuu':
|
||||
logger.info(f'Trying secondary character: {secondary_character}')
|
||||
if self.project_character_select(secondary_character, reset_swipe=True):
|
||||
return True, secondary_character
|
||||
|
||||
# Fallback to manjuu directly since page is already at the bottom
|
||||
logger.info('Falling back to manjuu')
|
||||
self.device.screenshot()
|
||||
image = self.image_crop((0, 0, 1280, 720), copy=False)
|
||||
if self.match_and_select_character('manjuu', image):
|
||||
return True, 'manjuu'
|
||||
else:
|
||||
logger.warning('Manjuu not found')
|
||||
return False, None
|
||||
|
||||
@staticmethod
|
||||
def get_character_template(character):
|
||||
@@ -676,7 +726,7 @@ class IslandProjectRun(IslandUI):
|
||||
if self.island_in_management():
|
||||
return True
|
||||
|
||||
def project_receive_and_start(self, proj, button, character, option, project_id, ensure=True):
|
||||
def project_receive_and_start(self, proj, button, character, secondary_character, option, project_id, ensure=True):
|
||||
"""
|
||||
Receive and start a project is in the current page.
|
||||
|
||||
@@ -684,35 +734,64 @@ class IslandProjectRun(IslandUI):
|
||||
proj (IslandProject): the project to ensure
|
||||
button (Button): project button to click
|
||||
character (str): character to select
|
||||
secondary_character (str): secondary character to select
|
||||
option (str): option to select
|
||||
ensure (bool): whether to call ensure_project() after project start
|
||||
"""
|
||||
if not self.project_receive(button):
|
||||
return True
|
||||
|
||||
selected_character = character
|
||||
if not self.project_character_select(character):
|
||||
logger.warning('Island select role failed due to game bug, retrying')
|
||||
return False
|
||||
# Primary character failed, directly try secondary or manjuu in current page
|
||||
success, selected_character = self.retry_character_select(button, secondary_character)
|
||||
if not success:
|
||||
logger.warning('Island select role failed completely, retrying project')
|
||||
return False
|
||||
self.character = selected_character
|
||||
|
||||
if not self.product_select(option, project_id):
|
||||
return True
|
||||
|
||||
if not self.product_select_confirm():
|
||||
self.character = 'manjuu'
|
||||
self.ensure_project(proj)
|
||||
return False
|
||||
# Confirm failed (gray button), game has returned to main page
|
||||
# Retry with secondary or manjuu by re-entering role select page
|
||||
logger.warning('Product confirm failed, retrying character selection')
|
||||
if not self.project_receive(button):
|
||||
return True
|
||||
|
||||
success, selected_character = self.retry_character_select(button, secondary_character)
|
||||
if not success:
|
||||
self.character = 'manjuu'
|
||||
self.ensure_project(proj)
|
||||
return False
|
||||
self.character = selected_character
|
||||
|
||||
# Re-select product and confirm
|
||||
if not self.product_select(option, project_id):
|
||||
return True
|
||||
if not self.product_select_confirm():
|
||||
self.character = 'manjuu'
|
||||
self.ensure_project(proj)
|
||||
return False
|
||||
|
||||
self.ui_ensure_management_page()
|
||||
if ensure:
|
||||
self.ensure_project(proj)
|
||||
return True
|
||||
|
||||
def island_project_character(self, project: IslandProject):
|
||||
def island_project_character(self, project: IslandProject, secondary=False):
|
||||
"""
|
||||
Args:
|
||||
project (IslandProject):
|
||||
secondary (bool): If True, get secondary character config
|
||||
|
||||
Returns:
|
||||
list[str]: a list of options of characters
|
||||
"""
|
||||
proj_id = project.id
|
||||
return [self.config.__getattribute__(f'Island{proj_id}_Character{proj_slot}')
|
||||
prefix = 'Secondary' if secondary else ''
|
||||
return [self.config.__getattribute__(f'Island{proj_id}_{prefix}Character{proj_slot}')
|
||||
for proj_slot in range(1, project.slot + 1)]
|
||||
|
||||
def island_project_option(self, project: IslandProject):
|
||||
@@ -767,17 +846,18 @@ class IslandProjectRun(IslandUI):
|
||||
end = True
|
||||
|
||||
character_config = self.island_project_character(proj)
|
||||
secondary_character_config = self.island_project_character(proj, secondary=True)
|
||||
option_config = self.island_project_option(proj)
|
||||
option_num = len(option_config)
|
||||
for button, character, option, index in zip(
|
||||
proj.slot_buttons.buttons, character_config, option_config, range(option_num)):
|
||||
for button, character, secondary_character, option, index in zip(
|
||||
proj.slot_buttons.buttons, character_config, secondary_character_config, option_config, range(option_num)):
|
||||
if option is None:
|
||||
continue
|
||||
self.character = character
|
||||
# retry 3 times because of a game bug
|
||||
for _ in range(3):
|
||||
ensure = not end or index != option_num - 1
|
||||
if self.project_receive_and_start(proj, button, self.character, option, proj.id, ensure):
|
||||
if self.project_receive_and_start(proj, button, self.character, secondary_character, option, proj.id, ensure):
|
||||
break
|
||||
timeout.reset()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user