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Fix: Handle guild popup after combat for slow PCs (#789)
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@@ -329,6 +329,12 @@ class Fleet(Camera, AmbushHandler):
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walk_timeout.reset()
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continue
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# Guild popup
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# Usually handled in combat_status, but sometimes delayed until after battle on slow PCs.
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if self.handle_guild_popup_cancel():
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walk_timeout.reset()
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continue
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if self.handle_walk_out_of_step():
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raise MapWalkError('walk_out_of_step')
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