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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-11 22:08:20 +08:00

Fix: 修复7-2拣垃圾BOSS队踩A3 选否的情况

This commit is contained in:
LmeSzinc
2020-04-01 10:28:42 +08:00
parent 95e67ae61b
commit 6272284ad5

View File

@@ -51,15 +51,19 @@ class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
if self.fleet_2_step_on(FLEET_2_STEP_ON, roadblocks=[ROAD_MAIN]):
return True
if self.config.C72_BOSS_FLEET_STEP_ON_A3:
if self.fleet_2_step_on(FLEET_2_STEP_ON, roadblocks=[ROAD_MAIN]):
return True
ignore = None
if self.fleet_at(A3, fleet=2):
ignore = SelectedGrids([A2])
if self.fleet_at(G3, fleet=2):
ignore = SelectedGrids([H3])
self.clear_all_mystery(nearby=False, ignore=ignore)
ignore = None
if self.fleet_at(A3, fleet=2):
ignore = SelectedGrids([A2])
if self.fleet_at(G3, fleet=2):
ignore = SelectedGrids([H3])
self.clear_all_mystery(nearby=False, ignore=ignore)
else:
self.clear_all_mystery(nearby=False)
grids = ROAD_MAIN.roadblocks().select(is_accessible=True, enemy_scale=3)
if grids:
@@ -94,17 +98,20 @@ class Campaign(CampaignBase):
battle_2 = battle_0
def battle_3(self):
ignore = None
if self.fleet_at(A3, fleet=2):
ignore = SelectedGrids([A2])
if self.fleet_at(G3, fleet=2):
ignore = SelectedGrids([H3])
self.clear_all_mystery(nearby=False, ignore=ignore)
if self.config.C72_BOSS_FLEET_STEP_ON_A3:
ignore = None
if self.fleet_at(A3, fleet=2):
ignore = SelectedGrids([A2])
if self.fleet_at(G3, fleet=2):
ignore = SelectedGrids([H3])
self.clear_all_mystery(nearby=False, ignore=ignore)
if self.fleet_at(A3, fleet=2) and A2.is_mystery:
self.fleet_2.clear_chosen_mystery(A2)
if self.fleet_at(G3, fleet=2) and H3.is_mystery:
self.fleet_2.clear_chosen_mystery(H3)
if self.fleet_at(A3, fleet=2) and A2.is_mystery:
self.fleet_2.clear_chosen_mystery(A2)
if self.fleet_at(G3, fleet=2) and H3.is_mystery:
self.fleet_2.clear_chosen_mystery(H3)
else:
self.clear_all_mystery(nearby=False)
if self.map.select(is_mystery=True, is_accessible=False):
logger.info('Roadblock blocks mystery.')