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Opt: Handle movable enemy without POOR_MAP_DATA enabled and won't goto previous siren location

- Fix: enemy_genre merge
- Add: counter of map walk round
- Opt: Smarter enemy moving wait
This commit is contained in:
LmeSzinc
2020-08-05 01:29:22 +08:00
parent d4b41aab07
commit 5d9e4b651d
6 changed files with 102 additions and 13 deletions

View File

@@ -53,6 +53,9 @@ class AzurLaneConfig:
USING_SPARE_FLEET = False
MOVABLE_ENEMY_FLEET_STEP = 2
MOVABLE_ENEMY_TURN = 2
@property
def FLEET_1(self):
return self.FLEET_3 if self.USING_SPARE_FLEET else self._FLEET_1