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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-19 23:33:33 +08:00

Fix: SOS to use fleet1_all_fleet2_standby

This commit is contained in:
LmeSzinc
2021-09-26 14:31:06 +08:00
parent a52826594e
commit 5ca0eba158
8 changed files with 8 additions and 32 deletions

View File

@@ -68,7 +68,4 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_6(self):
if not self.config.FLEET_2:
return self.fleet_1.clear_boss()
else:
return self.fleet_2.clear_boss()
self.fleet_boss.clear_boss()

View File

@@ -72,7 +72,4 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_3(self):
if not self.config.FLEET_2:
return self.fleet_1.clear_boss()
else:
return self.fleet_2.clear_boss()
self.fleet_boss.clear_boss()

View File

@@ -82,7 +82,4 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_4(self):
if not self.config.FLEET_2:
return self.fleet_1.clear_boss()
else:
return self.fleet_2.clear_boss()
self.fleet_boss.clear_boss()

View File

@@ -76,7 +76,4 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_4(self):
if not self.config.FLEET_2:
return self.fleet_1.clear_boss()
else:
return self.fleet_2.clear_boss()
self.fleet_boss.clear_boss()

View File

@@ -65,7 +65,4 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_5(self):
if not self.config.FLEET_2:
return self.fleet_1.clear_boss()
else:
return self.fleet_2.clear_boss()
self.fleet_boss.clear_boss()

View File

@@ -68,7 +68,4 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_5(self):
if not self.config.FLEET_2:
return self.fleet_1.clear_boss()
else:
return self.fleet_2.clear_boss()
self.fleet_boss.clear_boss()

View File

@@ -83,7 +83,4 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_4(self):
if not self.config.FLEET_2:
return self.fleet_1.clear_boss()
else:
return self.fleet_2.clear_boss()
self.fleet_boss.clear_boss()

View File

@@ -67,7 +67,4 @@ class Campaign(CampaignBase):
return self.battle_default()
def battle_5(self):
if not self.config.FLEET_2:
return self.fleet_1.clear_boss()
else:
return self.fleet_2.clear_boss()
self.fleet_boss.clear_boss()