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Opt: Comments for Ash beacon entrance difference
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@@ -107,6 +107,9 @@ class OSAsh(AshCombat, UI):
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in: Any page
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in: Any page
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out: page_os
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out: page_os
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"""
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"""
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# If the main story in OS is not cleared, ASH_ENTRANCE is the first button counted from bottom right.
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# When main story is cleared, ASH_ENTRANCE move to the second one.
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# Here use an offset to handle that.
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entrance_offset = (200, 5)
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entrance_offset = (200, 5)
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self.ui_ensure(page_os)
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self.ui_ensure(page_os)
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self.ui_click(ASH_ENTRANCE, check_button=self.is_in_ash, offset=entrance_offset, skip_first_screenshot=True)
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self.ui_click(ASH_ENTRANCE, check_button=self.is_in_ash, offset=entrance_offset, skip_first_screenshot=True)
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