mirror of
https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-03-09 18:39:04 +08:00
Fix: battle_count is never reset
This commit is contained in:
parent
14870c6807
commit
58eab7a1b6
@ -42,6 +42,7 @@ class CoalitionCombat(CoalitionUI, CampaignBase):
|
|||||||
in: is_coalition
|
in: is_coalition
|
||||||
out: is_coalition
|
out: is_coalition
|
||||||
"""
|
"""
|
||||||
|
self.battle_count = 0
|
||||||
self.combat_preparation(emotion_reduce=False)
|
self.combat_preparation(emotion_reduce=False)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
|
|||||||
@ -4,6 +4,7 @@ from module.combat.assets import BATTLE_PREPARATION
|
|||||||
from module.combat.combat import Combat
|
from module.combat.combat import Combat
|
||||||
from module.exception import CampaignNameError, RequestHumanTakeover
|
from module.exception import CampaignNameError, RequestHumanTakeover
|
||||||
from module.logger import logger
|
from module.logger import logger
|
||||||
|
from module.ui.assets import COALITION_CHECK
|
||||||
from module.ui.switch import Switch
|
from module.ui.switch import Switch
|
||||||
|
|
||||||
MODE_SWITCH = Switch('CoalitionMode', offset=(20, 20))
|
MODE_SWITCH = Switch('CoalitionMode', offset=(20, 20))
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user