diff --git a/campaign/Readme.md b/campaign/Readme.md index 5ca92764f..3310bb5fe 100644 --- a/campaign/Readme.md +++ b/campaign/Readme.md @@ -272,3 +272,4 @@ To add a new event, add a new row in here, and run `python -m module.config.conf | 20251120 | coalition 20251120 | DATE A LANE | DATE A LANE | DATE A LANE | DATE A LANE | - | | 20251127 | coalition 20251120 | DATE A LANE | - | - | - | DATE A LANE | | 20251211 | event 20251023 cn | Tempesta and Islas de Libertád | - | - | - | 颶風與自由群島 | +| 20251218 | event 20251218 cn | A Note Through the Firmament | 响彻于天穹之音 | A Note Through the Firmament | 天穹に響く音謡 | - | diff --git a/campaign/event_20251218_cn/a1.py b/campaign/event_20251218_cn/a1.py new file mode 100644 index 000000000..36efe84e8 --- /dev/null +++ b/campaign/event_20251218_cn/a1.py @@ -0,0 +1,102 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('A1') +MAP.shape = 'I8' +MAP.camera_data = ['D3', 'D6', 'E4', 'E6'] +MAP.camera_data_spawn_point = ['D3'] +MAP.map_data = """ + -- ++ ++ -- -- -- -- -- -- + -- SP ++ Me -- Me -- ME -- + SP -- -- -- -- ++ -- -- ++ + -- -- MS -- Me ++ ME -- -- + ++ MS -- -- -- -- -- ME -- + ++ -- __ ++ -- ME -- ME -- + MB -- ME -- -- ++ ++ -- ++ + -- ME -- ME -- ++ ++ -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 10 10 50 50 50 50 50 50 50 + 10 10 20 25 50 50 50 50 50 + 10 20 25 50 50 50 50 50 50 + 50 25 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1, 'boss': 1}, + {'battle': 4, 'enemy': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_CHAPTER_SWITCH_20241219 = True + MAP_HAS_MODE_SWITCH = True + STAGE_ENTRANCE = ['half', '20240725'] + STAGE_INCREASE_AB = True + + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom' + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (120, 255 - 17), + 'width': (1.5, 10), + 'prominence': 10, + 'distance': 35, + } + EDGE_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (255 - 17, 255), + 'prominence': 10, + 'distance': 50, + 'wlen': 1000 + } + HOMO_EDGE_COLOR_RANGE = (0, 17) + HOMO_EDGE_HOUGHLINES_THRESHOLD = 210 + MAP_HAS_MOVABLE_NORMAL_ENEMY = True + MAP_SIREN_MOVE_WAIT = 0.5 + MAP_WALK_USE_CURRENT_FLEET = True + MAP_SWIPE_MULTIPLY = (1.259, 1.283) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.218, 1.240) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.182, 1.204) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_3(self): + return self.clear_boss() diff --git a/campaign/event_20251218_cn/a2.py b/campaign/event_20251218_cn/a2.py new file mode 100644 index 000000000..cbb0f4463 --- /dev/null +++ b/campaign/event_20251218_cn/a2.py @@ -0,0 +1,79 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .a1 import Config as ConfigBase + +MAP = CampaignMap('A2') +MAP.shape = 'I8' +MAP.camera_data = ['D3', 'D6', 'E3', 'E6'] +MAP.camera_data_spawn_point = ['E3', 'D3'] +MAP.map_data = """ + ++ -- ++ ++ ++ -- -- -- -- + -- -- SP -- SP -- ++ ++ -- + -- -- -- -- -- -- Me ++ -- + -- ++ -- __ -- -- -- Me -- + -- ++ MS -- MS -- ME -- -- + -- -- -- MB -- -- -- ME -- + -- ME ++ ++ ++ ME -- ME -- + ME -- -- ++ -- -- ME ++ -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 20 10 10 10 10 10 50 50 50 + 50 10 10 10 10 10 20 50 50 + 50 50 10 10 10 20 50 50 50 + 50 50 20 20 20 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_SWIPE_MULTIPLY = (1.234, 1.257) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.193, 1.215) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.158, 1.179) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20251218_cn/a3.py b/campaign/event_20251218_cn/a3.py new file mode 100644 index 000000000..d72d8cceb --- /dev/null +++ b/campaign/event_20251218_cn/a3.py @@ -0,0 +1,82 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .a1 import Config as ConfigBase + +MAP = CampaignMap('A3') +MAP.shape = 'I9' +MAP.camera_data = ['D5', 'D7', 'F5', 'F7'] +MAP.camera_data_spawn_point = ['F5', 'D5'] +MAP.map_data = """ + -- -- -- -- -- -- -- -- -- + -- -- -- ++ ++ ++ -- -- -- + ++ -- -- ++ ++ ++ -- -- -- + -- ME -- ++ ++ ++ -- ME ++ + ME -- -- SP -- SP -- -- ME + -- Me -- -- __ -- -- -- ME + -- ++ Me -- MB -- Me ++ ++ + -- ++ -- MS -- MS -- ++ ++ + -- -- ME -- ++ -- ME -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 25 50 50 50 25 50 50 + 50 25 10 10 10 10 10 25 50 + 50 50 20 10 10 10 20 50 50 + 50 50 25 20 20 20 25 50 50 + 50 50 50 25 25 25 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ +A9, B9, C9, D9, E9, F9, G9, H9, I9, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_SWIPE_MULTIPLY = (1.084, 1.104) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.048, 1.067) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.017, 1.036) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20251218_cn/b1.py b/campaign/event_20251218_cn/b1.py new file mode 100644 index 000000000..9c857f485 --- /dev/null +++ b/campaign/event_20251218_cn/b1.py @@ -0,0 +1,104 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('B1') +MAP.shape = 'K8' +MAP.camera_data = ['E3', 'E6', 'H3', 'H6'] +MAP.camera_data_spawn_point = ['H6'] +MAP.map_data = """ + -- ++ -- -- -- -- -- -- -- -- -- + ++ -- ME -- ME -- -- ++ ++ ++ -- + -- ME -- -- ++ ME -- ++ ++ ++ -- + -- -- ++ -- ME -- -- ++ ++ ++ -- + -- -- -- -- -- -- -- SP -- SP -- + -- ME -- ++ -- Me -- -- __ -- -- + ++ -- ME -- ME ++ Me -- MS -- Me + -- ++ -- -- -- ++ -- MS MB MS -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 20 20 50 50 50 50 + 50 50 50 50 50 20 10 10 10 10 10 + 50 50 50 50 50 20 10 10 10 10 10 + 50 50 50 50 50 50 20 20 20 20 20 + 50 50 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2, 'boss': 1}, + {'battle': 5, 'enemy': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_CHAPTER_SWITCH_20241219 = True + MAP_HAS_MODE_SWITCH = True + STAGE_ENTRANCE = ['half', '20240725'] + STAGE_INCREASE_AB = True + MAP_CLEAR_PERCENTAGE_SHORT = True + + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom' + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (120, 255 - 17), + 'width': (1.5, 10), + 'prominence': 10, + 'distance': 35, + } + EDGE_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (255 - 17, 255), + 'prominence': 10, + 'distance': 50, + 'wlen': 1000 + } + HOMO_EDGE_COLOR_RANGE = (0, 17) + HOMO_EDGE_HOUGHLINES_THRESHOLD = 210 + MAP_HAS_MOVABLE_NORMAL_ENEMY = True + MAP_SIREN_MOVE_WAIT = 0.5 + MAP_WALK_USE_CURRENT_FLEET = True + MAP_SWIPE_MULTIPLY = (1.126, 1.147) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.089, 1.109) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.057, 1.076) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20251218_cn/b2.py b/campaign/event_20251218_cn/b2.py new file mode 100644 index 000000000..e3646b071 --- /dev/null +++ b/campaign/event_20251218_cn/b2.py @@ -0,0 +1,80 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .b1 import Config as ConfigBase + +MAP = CampaignMap('B2') +MAP.shape = 'K8' +MAP.camera_data = ['D4', 'D6', 'G4', 'G6'] +MAP.camera_data_spawn_point = ['D4'] +MAP.map_data = """ + -- -- -- -- -- -- -- -- -- ++ -- + -- ++ ++ ++ -- -- -- ++ -- -- ++ + -- ++ ++ ++ -- ME -- ME ME -- -- + -- ++ ++ ++ -- ++ ME -- -- ME -- + -- SP -- SP -- -- -- -- ++ ++ ++ + -- -- __ -- -- Me -- -- -- ME -- + Me -- MS -- Me ++ ++ ME ME -- ++ + -- MS MB MS -- ++ ++ -- -- ++ -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 20 50 50 50 50 50 50 + 10 10 10 10 10 20 50 50 50 50 50 + 20 10 10 10 20 20 50 50 50 50 50 + 20 20 20 20 20 50 50 50 50 50 50 + 20 20 20 20 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_SWIPE_MULTIPLY = (1.119, 1.140) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.082, 1.102) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.050, 1.069) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20251218_cn/b3.py b/campaign/event_20251218_cn/b3.py new file mode 100644 index 000000000..f51098400 --- /dev/null +++ b/campaign/event_20251218_cn/b3.py @@ -0,0 +1,106 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .b1 import Config as ConfigBase + +MAP = CampaignMap('B3') +MAP.shape = 'I10' +MAP.camera_data = ['D3', 'D7', 'E3', 'E7'] +MAP.camera_data_spawn_point = ['E3', 'D3'] +MAP.map_data = """ + -- -- -- -- -- -- -- -- -- + -- ++ ME ++ ++ ++ ME ++ -- + ++ Me -- ++ ++ ++ -- Me -- + ME -- -- ++ ++ ++ -- -- ++ + -- -- -- SP -- SP -- -- -- + -- ME -- -- __ -- -- ME ++ + ME ++ ME -- MS -- ME ++ ++ + -- ++ -- MS -- MS -- ++ ++ + ++ -- Me -- MB -- Me -- -- + -- -- -- ++ -- ++ -- -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 20 10 10 10 10 10 50 50 + 50 30 20 10 10 10 20 30 50 + 50 50 30 20 25 20 30 50 50 + 50 50 50 25 25 25 50 50 50 + 50 50 50 50 30 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ +A9, B9, C9, D9, E9, F9, G9, H9, I9, \ +A10, B10, C10, D10, E10, F10, G10, H10, I10, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_ENEMY_TEMPLATE = [] + MAP_SWIPE_MULTIPLY = (1.100, 1.121) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.064, 1.084) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.033, 1.052) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_function(self): + # soo many enemies coming from 3 sides + if self.config.MAP_CLEAR_ALL_THIS_TIME: + remain = self.map.select(is_enemy=True) + logger.info(f'Enemy remain: {remain}') + if remain: + if self.fleet_2_protect(): + return True + if not self.map_is_clear_mode: + remain = self.map.select(is_enemy=True) + logger.info(f'Enemy remain: {remain}') + boss = self.map.select(is_boss=True) + logger.info(f'Boss appear: {boss}') + if not boss: + if self.fleet_2_protect(): + return True + + return super().battle_function() + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20251218_cn/c1.py b/campaign/event_20251218_cn/c1.py new file mode 100644 index 000000000..88a143918 --- /dev/null +++ b/campaign/event_20251218_cn/c1.py @@ -0,0 +1,102 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('C1') +MAP.shape = 'I8' +MAP.camera_data = ['D3', 'D6', 'E3', 'E6'] +MAP.camera_data_spawn_point = ['D3'] +MAP.map_data = """ + -- ++ ++ -- -- -- -- -- -- + -- SP ++ Me -- Me -- ME -- + SP -- -- -- -- ++ -- -- ++ + -- -- MS -- Me ++ ME -- -- + ++ MS -- -- -- -- -- ME -- + ++ -- __ ++ -- ME -- ME -- + MB -- ME -- -- ++ ++ -- ++ + -- ME -- ME -- ++ ++ -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 10 10 50 50 50 50 50 50 50 + 10 10 20 25 50 50 50 50 50 + 10 20 25 50 50 50 50 50 50 + 50 25 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_CHAPTER_SWITCH_20241219 = True + MAP_HAS_MODE_SWITCH = True + STAGE_ENTRANCE = ['half', '20240725'] + STAGE_INCREASE_AB = True + + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom' + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (120, 255 - 17), + 'width': (1.5, 10), + 'prominence': 10, + 'distance': 35, + } + EDGE_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (255 - 17, 255), + 'prominence': 10, + 'distance': 50, + 'wlen': 1000 + } + HOMO_EDGE_COLOR_RANGE = (0, 17) + HOMO_EDGE_HOUGHLINES_THRESHOLD = 210 + MAP_HAS_MOVABLE_NORMAL_ENEMY = True + MAP_SIREN_MOVE_WAIT = 0.5 + MAP_WALK_USE_CURRENT_FLEET = True + MAP_SWIPE_MULTIPLY = (1.259, 1.283) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.218, 1.240) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.182, 1.204) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20251218_cn/c2.py b/campaign/event_20251218_cn/c2.py new file mode 100644 index 000000000..c6e2b1b7a --- /dev/null +++ b/campaign/event_20251218_cn/c2.py @@ -0,0 +1,79 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .c1 import Config as ConfigBase + +MAP = CampaignMap('C2') +MAP.shape = 'I8' +MAP.camera_data = ['D3', 'D6', 'E3', 'E6'] +MAP.camera_data_spawn_point = ['E3', 'D3'] +MAP.map_data = """ + ++ -- ++ ++ ++ -- -- -- -- + -- -- SP -- SP -- ++ ++ -- + -- -- -- -- -- -- Me ++ -- + -- ++ -- __ -- -- -- Me -- + -- ++ MS -- MS -- ME -- -- + -- -- -- MB -- -- -- ME -- + -- ME ++ ++ ++ ME -- ME -- + ME -- -- ++ -- -- ME ++ -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 20 10 10 10 10 10 50 50 50 + 50 10 10 10 10 10 20 50 50 + 50 50 10 10 10 20 50 50 50 + 50 50 20 20 20 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_SWIPE_MULTIPLY = (1.234, 1.257) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.193, 1.215) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.158, 1.179) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20251218_cn/c3.py b/campaign/event_20251218_cn/c3.py new file mode 100644 index 000000000..c065e7b00 --- /dev/null +++ b/campaign/event_20251218_cn/c3.py @@ -0,0 +1,83 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .c1 import Config as ConfigBase + +MAP = CampaignMap('C3') +MAP.shape = 'I9' +MAP.camera_data = ['D5', 'D7', 'F5', 'F7'] +MAP.camera_data_spawn_point = ['F5', 'D5'] +MAP.map_data = """ + -- -- -- -- -- -- -- -- -- + -- -- -- ++ ++ ++ -- -- -- + ++ -- -- ++ ++ ++ -- -- -- + -- ME -- ++ ++ ++ -- ME ++ + ME -- -- SP -- SP -- -- ME + -- Me -- -- __ -- -- -- ME + -- ++ Me -- MB -- Me ++ ++ + -- ++ -- MS -- MS -- ++ ++ + -- -- ME -- ++ -- ME -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 25 50 50 50 25 50 50 + 50 25 10 10 10 10 10 25 50 + 50 50 20 10 10 10 20 50 50 + 50 50 25 20 20 20 25 50 50 + 50 50 50 25 25 25 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1}, + {'battle': 5, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ +A9, B9, C9, D9, E9, F9, G9, H9, I9, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_SWIPE_MULTIPLY = (1.084, 1.104) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.048, 1.067) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.017, 1.036) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20251218_cn/d1.py b/campaign/event_20251218_cn/d1.py new file mode 100644 index 000000000..d4c34a324 --- /dev/null +++ b/campaign/event_20251218_cn/d1.py @@ -0,0 +1,104 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('D1') +MAP.shape = 'K8' +MAP.camera_data = ['E3', 'E6', 'H3', 'H6'] +MAP.camera_data_spawn_point = ['H6'] +MAP.map_data = """ + -- ++ -- -- -- -- -- -- -- -- -- + ++ -- ME -- ME -- -- ++ ++ ++ -- + -- ME -- -- ++ ME -- ++ ++ ++ -- + -- -- ++ -- ME -- -- ++ ++ ++ -- + -- -- -- -- -- -- -- SP -- SP -- + -- ME -- ++ -- Me -- -- __ -- -- + ++ -- ME -- ME ++ Me -- MS -- Me + -- ++ -- -- -- ++ -- MS MB MS -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 20 20 50 50 50 50 + 50 50 50 50 50 20 10 10 10 10 10 + 50 50 50 50 50 20 10 10 10 10 10 + 50 50 50 50 50 50 20 20 20 20 20 + 50 50 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_CHAPTER_SWITCH_20241219 = True + MAP_HAS_MODE_SWITCH = True + STAGE_ENTRANCE = ['half', '20240725'] + STAGE_INCREASE_AB = True + MAP_CLEAR_PERCENTAGE_SHORT = True + + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom' + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (120, 255 - 17), + 'width': (1.5, 10), + 'prominence': 10, + 'distance': 35, + } + EDGE_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (255 - 17, 255), + 'prominence': 10, + 'distance': 50, + 'wlen': 1000 + } + HOMO_EDGE_COLOR_RANGE = (0, 17) + HOMO_EDGE_HOUGHLINES_THRESHOLD = 210 + MAP_HAS_MOVABLE_NORMAL_ENEMY = True + MAP_SIREN_MOVE_WAIT = 0.5 + MAP_WALK_USE_CURRENT_FLEET = True + MAP_SWIPE_MULTIPLY = (1.126, 1.147) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.089, 1.109) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.057, 1.076) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20251218_cn/d2.py b/campaign/event_20251218_cn/d2.py new file mode 100644 index 000000000..88c54cf23 --- /dev/null +++ b/campaign/event_20251218_cn/d2.py @@ -0,0 +1,88 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .d1 import Config as ConfigBase + +MAP = CampaignMap('D2') +MAP.shape = 'K8' +MAP.camera_data = ['D4', 'D6', 'G4', 'G6'] +MAP.camera_data_spawn_point = ['D4'] +MAP.map_data = """ + -- -- -- -- -- -- -- -- -- ++ -- + -- ++ ++ ++ -- -- -- ++ -- -- ++ + -- ++ ++ ++ -- ME -- ME ME -- -- + -- ++ ++ ++ -- ++ ME -- -- ME -- + -- SP -- SP -- -- -- -- ++ ++ ++ + -- -- __ -- -- Me -- -- -- ME -- + Me -- MS -- Me ++ ++ ME ME -- ++ + -- MS MB MS -- ++ ++ -- -- ++ -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 50 50 + 50 50 50 50 20 50 50 50 50 50 50 + 10 10 10 10 10 20 50 50 50 50 50 + 20 10 10 10 20 20 50 50 50 50 50 + 20 20 20 20 20 50 50 50 50 50 50 + 20 20 20 20 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2, 'siren': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1}, + {'battle': 6, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_SWIPE_MULTIPLY = (1.119, 1.140) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.082, 1.102) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.050, 1.069) + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1): + return True + + return self.battle_default() + + def battle_5(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_6(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20251218_cn/d3.py b/campaign/event_20251218_cn/d3.py new file mode 100644 index 000000000..c3c3b9757 --- /dev/null +++ b/campaign/event_20251218_cn/d3.py @@ -0,0 +1,119 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .d1 import Config as ConfigBase + +MAP = CampaignMap('D3') +MAP.shape = 'I10' +MAP.camera_data = ['D3', 'D7', 'E3', 'E7'] +MAP.camera_data_spawn_point = ['E3', 'D3'] +MAP.map_data = """ + -- -- -- -- -- -- -- -- -- + -- ++ ME ++ ++ ++ ME ++ -- + ++ Me -- ++ ++ ++ -- Me -- + ME -- -- ++ ++ ++ -- -- ++ + -- -- -- SP -- SP -- -- -- + -- ME -- -- __ -- -- ME ++ + ME ++ ME -- MS -- ME ++ ++ + -- ++ -- MS -- MS -- ++ ++ + ++ -- Me -- MB -- Me -- -- + -- -- -- ++ -- ++ -- -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 20 10 10 10 10 10 50 50 + 50 30 20 10 10 10 20 30 50 + 50 50 30 20 25 20 30 50 50 + 50 50 50 25 25 25 50 50 50 + 50 50 50 50 30 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2, 'siren': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 2}, + {'battle': 5, 'enemy': 1}, + {'battle': 6, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ +A9, B9, C9, D9, E9, F9, G9, H9, I9, \ +A10, B10, C10, D10, E10, F10, G10, H10, I10, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_ENEMY_TEMPLATE = [] + MAP_SWIPE_MULTIPLY = (1.100, 1.121) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.064, 1.084) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.033, 1.052) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_function(self): + # soo many enemies coming from 3 sides + if self.config.MAP_CLEAR_ALL_THIS_TIME: + remain = self.map.select(is_enemy=True) + logger.info(f'Enemy remain: {remain}') + if remain: + if self.fleet_2_protect(): + return True + elif self.clear_any_enemy(sort=('weight', 'cost_2', 'cost_1')): + return True + if not self.map_is_clear_mode: + remain = self.map.select(is_enemy=True) + logger.info(f'Enemy remain: {remain}') + boss = self.map.select(is_boss=True) + logger.info(f'Boss appear: {boss}') + if not boss: + if self.fleet_2_protect(): + return True + elif self.clear_any_enemy(sort=('weight', 'cost_2', 'cost_1')): + return True + + return super().battle_function() + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1): + return True + + return self.battle_default() + + def battle_5(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_6(self): + return self.fleet_boss.clear_boss() diff --git a/campaign/event_20251218_cn/sp.py b/campaign/event_20251218_cn/sp.py new file mode 100644 index 000000000..46f0839fa --- /dev/null +++ b/campaign/event_20251218_cn/sp.py @@ -0,0 +1,121 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('SP') +MAP.shape = 'I10' +MAP.camera_data = ['E6', 'E8'] +MAP.camera_data_spawn_point = ['E8'] +MAP.map_data = """ + -- -- -- -- -- -- -- -- -- + -- ++ -- ++ ++ ++ -- ++ -- + ++ -- -- ++ ++ ++ -- -- -- + -- -- -- ++ ++ ++ -- -- ++ + -- -- ME -- MB -- ME -- -- + -- ME -- MS -- MS -- ME ++ + -- ++ ME -- MS -- ME ++ ++ + -- ++ -- -- __ -- -- ++ ++ + ++ ME -- SP -- SP -- ME -- + -- -- ME ++ ++ ++ ME -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 10, 'siren': 3}, + {'battle': 1}, + {'battle': 2}, + {'battle': 3}, + {'battle': 4}, + {'battle': 5}, + {'battle': 6}, + {'battle': 7, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ +A8, B8, C8, D8, E8, F8, G8, H8, I8, \ +A9, B9, C9, D9, E9, F9, G9, H9, I9, \ +A10, B10, C10, D10, E10, F10, G10, H10, I10, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = ['RoyalOak', 'Victorious'] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = False + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = False + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + STAR_REQUIRE_1 = 0 + STAR_REQUIRE_2 = 0 + STAR_REQUIRE_3 = 0 + # ===== End of generated config ===== + + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_IS_ONE_TIME_STAGE = True + + MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom' + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (120, 255 - 17), + 'width': (1.5, 10), + 'prominence': 10, + 'distance': 35, + } + EDGE_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (255 - 17, 255), + 'prominence': 10, + 'distance': 50, + 'wlen': 1000 + } + HOMO_STORAGE = ((9, 6), [(205.118, 96.796), (1192.803, 96.796), (71.385, 634.321), (1407.083, 634.321)]) + HOMO_EDGE_COLOR_RANGE = (0, 17) + HOMO_EDGE_HOUGHLINES_THRESHOLD = 210 + MAP_HAS_MOVABLE_NORMAL_ENEMY = True + MAP_SIREN_MOVE_WAIT = 0.5 + MAP_WALK_USE_CURRENT_FLEET = True + MAP_SWIPE_MULTIPLY = (1.014, 1.033) + MAP_SWIPE_MULTIPLY_MINITOUCH = (0.981, 0.999) + MAP_SWIPE_MULTIPLY_MAATOUCH = (0.952, 0.970) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2): + return True + + return self.battle_default() + + def battle_5(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_7(self): + return self.fleet_boss.clear_boss() diff --git a/module/config/argument/args.json b/module/config/argument/args.json index 6680954b1..0894d2561 100644 --- a/module/config/argument/args.json +++ b/module/config/argument/args.json @@ -1925,25 +1925,25 @@ "type": "select", "value": "campaign_main", "option": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ], "display": "hide", "option_cn": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_en": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_jp": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_tw": [ "event_20251023_cn" ], "option_bold": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ] }, "Mode": { @@ -2335,24 +2335,24 @@ "type": "state", "value": "campaign_main", "option": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ], "option_cn": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_en": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_jp": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_tw": [ "event_20251023_cn" ], "option_bold": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ] }, "Mode": { @@ -2739,24 +2739,24 @@ "type": "state", "value": "campaign_main", "option": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ], "option_cn": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_en": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_jp": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_tw": [ "event_20251023_cn" ], "option_bold": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ] }, "Mode": { @@ -4509,24 +4509,24 @@ "type": "state", "value": "campaign_main", "option": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ], "option_cn": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_en": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_jp": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_tw": [ "event_20251023_cn" ], "option_bold": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ] }, "Mode": { @@ -4930,24 +4930,24 @@ "type": "state", "value": "campaign_main", "option": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ], "option_cn": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_en": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_jp": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_tw": [ "event_20251023_cn" ], "option_bold": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ] }, "Mode": { @@ -5351,24 +5351,24 @@ "type": "state", "value": "campaign_main", "option": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ], "option_cn": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_en": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_jp": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_tw": [ "event_20251023_cn" ], "option_bold": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ] }, "Mode": { @@ -5772,24 +5772,24 @@ "type": "state", "value": "campaign_main", "option": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ], "option_cn": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_en": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_jp": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_tw": [ "event_20251023_cn" ], "option_bold": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ] }, "Mode": { @@ -6183,24 +6183,24 @@ "type": "state", "value": "campaign_main", "option": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ], "option_cn": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_en": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_jp": [ - "event_20230914_cn" + "event_20251218_cn" ], "option_tw": [ "event_20251023_cn" ], "option_bold": [ - "event_20230914_cn", - "event_20251023_cn" + "event_20251023_cn", + "event_20251218_cn" ] }, "Mode": { diff --git a/module/config/i18n/en-US.json b/module/config/i18n/en-US.json index e66786dbc..3c14fedd2 100644 --- a/module/config/i18n/en-US.json +++ b/module/config/i18n/en-US.json @@ -781,6 +781,7 @@ "event_20250814_cn": "Secrets of the Abyss", "event_20250912_cn": "A Dance for Amahara Above", "event_20251023_cn": "Tempesta and Islas de Libertád", + "event_20251218_cn": "A Note Through the Firmament", "raid_20200624": "Air Raid Drills with Essex Rerun", "raid_20210708": "Cross Wave rerun", "raid_20220127": "Mystery Investigation", diff --git a/module/config/i18n/ja-JP.json b/module/config/i18n/ja-JP.json index ffe5ab229..f970948f1 100644 --- a/module/config/i18n/ja-JP.json +++ b/module/config/i18n/ja-JP.json @@ -781,6 +781,7 @@ "event_20250814_cn": "淵層界の秘密", "event_20250912_cn": "アマハラに舞い奉れ", "event_20251023_cn": "テンペスタと自由群島", + "event_20251218_cn": "天穹に響く音謡", "raid_20200624": "特別演習超空強襲波(復刻)", "raid_20210708": "交錯する新たな波 (復刻)", "raid_20220127": "秘密事件調査", diff --git a/module/config/i18n/zh-CN.json b/module/config/i18n/zh-CN.json index 00ead2994..b2783cdfd 100644 --- a/module/config/i18n/zh-CN.json +++ b/module/config/i18n/zh-CN.json @@ -781,6 +781,7 @@ "event_20250814_cn": "奇渊下的秘密", "event_20250912_cn": "起舞于天原之上", "event_20251023_cn": "飓风与自由群岛", + "event_20251218_cn": "响彻于天穹之音", "raid_20200624": "复刻特别演习埃塞克斯级", "raid_20210708": "复刻穿越彼方的水线", "raid_20220127": "演习神秘事件调查", diff --git a/module/config/i18n/zh-TW.json b/module/config/i18n/zh-TW.json index b126000a7..dc4543711 100644 --- a/module/config/i18n/zh-TW.json +++ b/module/config/i18n/zh-TW.json @@ -781,6 +781,7 @@ "event_20250814_cn": "奇淵下的秘密", "event_20250912_cn": "起舞於天原之上", "event_20251023_cn": "颶風與自由群島", + "event_20251218_cn": "A Note Through the Firmament", "raid_20200624": "特別演習埃塞克斯級(復刻)", "raid_20210708": "復刻穿越彼方的水線", "raid_20220127": "演習神秘事件調查",