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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
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Fix: Stuck when map is just 100% clear
- Fix timer arrive_confirm
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@@ -110,8 +110,8 @@ class Fleet(Camera, MapOperation, AmbushHandler):
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# Wait to confirm fleet arrived. It does't appear immediately if fleet in combat .
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add = self.config.MAP_SIREN_MOVE_WAIT * min(self.config.MAP_SIREN_COUNT, siren_count) \
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if self.config.MAP_HAS_MOVABLE_ENEMY and not self.config.ENABLE_FAST_FORWARD else 0
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arrive_timer = Timer(0.3 + add)
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arrive_unexpected_timer = Timer(1.5 + add)
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arrive_timer = Timer(0.5 + add, count=2)
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arrive_unexpected_timer = Timer(1.5 + add, count=6)
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# Wait after ambushed.
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ambushed_retry = Timer(0.5)
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# If nothing happens, click again.
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