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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-16 19:47:22 +08:00

Opt: Update optimized camera data in main chapter

- Standardise the format of map files
This commit is contained in:
LmeSzinc
2021-11-22 21:06:40 +08:00
parent 2df2c8045e
commit 4e87034b4e
52 changed files with 317 additions and 324 deletions

View File

@@ -5,22 +5,24 @@ from module.logger import logger
MAP = CampaignMap()
MAP.shape = 'H5'
MAP.camera_data = ['D3', 'E2']
MAP.camera_data_spawn_point = ['D3', 'E2']
# WIKI的图有错: https://wiki.biligame.com/blhx/6-3
# G3是出生点, 假图害人
MAP.map_data = '''
MAP.map_data = """
MB -- ME SP -- ME ME MM
ME -- -- ++ ++ -- ME --
-- -- ME MB ++ ME SP MB
SP -- ME -- ME -- ME ME
++ ME -- ME SP ME -- MM
'''
MAP.weight_data = '''
"""
MAP.weight_data = """
10 10 50 50 50 50 50 10
50 10 10 10 10 50 50 10
50 50 10 10 10 20 10 10
50 50 10 10 10 10 10 30
50 50 20 20 20 20 10 10
'''
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 4},
{'battle': 1, 'enemy': 2},
@@ -28,7 +30,6 @@ MAP.spawn_data = [
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1, 'mystery': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \