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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-16 01:07:22 +08:00

Opt: Update optimized camera data in main chapter

- Standardise the format of map files
This commit is contained in:
LmeSzinc
2021-11-22 21:06:40 +08:00
parent 2df2c8045e
commit 4e87034b4e
52 changed files with 317 additions and 324 deletions

View File

@@ -4,35 +4,34 @@ from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from campaign.campaign_main.campaign_4_1 import Config
MAP = CampaignMap()
MAP.shape = 'F6'
MAP.camera_data = ['D2', 'D4']
MAP.camera_data_spawn_point = ['D2']
# WIKI的图有错: https://wiki.biligame.com/blhx/4-2
# D5是敌人刷新点, 假图害人
MAP.map_data = '''
MAP.map_data = """
++ ++ ++ ME SP --
SP -- -- -- ME --
-- -- ME ME -- ME
SP -- -- -- -- MB
++ ++ ME ME -- ME
++ ++ -- MB ME MM
'''
MAP.weight_data = '''
"""
MAP.weight_data = """
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 50 50 50
50 50 50 10 10 10
50 50 20 10 10 20
50 50 20 10 10 20
'''
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 3, 'mystery': 1},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, \
A2, B2, C2, D2, E2, F2, \
A3, B3, C3, D3, E3, F3, \