1
0
mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-12 15:36:59 +08:00

Fix: Handle continuous combat in siren scanning device

This commit is contained in:
LmeSzinc
2021-03-31 17:13:11 +08:00
parent 34ea533451
commit 4d07925de4
4 changed files with 55 additions and 13 deletions

View File

@@ -2,7 +2,7 @@ from module.campaign.campaign_base import CampaignBase
from module.daemon.assets import *
from module.exception import *
from module.os_combat.assets import *
from module.os_combat.combat import Combat
from module.os_combat.combat import Combat, ContinuousCombat
from module.os_handler.map_event import MapEventHandler
@@ -24,7 +24,7 @@ class AzurLaneDaemon(Combat):
if self.handle_battle_status(save_get_items=False):
self.combat_status(save_get_items=False, expected_end='no_searching')
continue
except CampaignEnd:
except (CampaignEnd, ContinuousCombat):
continue
# Map operation