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mirror of https://github.com/sui-feng-cb/AzurLaneAutoScript1.git synced 2026-08-15 11:43:08 +08:00

Add: config for island business and restaurant

This commit is contained in:
guoh064
2026-06-14 03:12:03 +08:00
parent 89b5a476ca
commit 4c148eeb00
11 changed files with 1165 additions and 1 deletions

View File

@@ -266,6 +266,10 @@
"name": "Island Season Task",
"help": ""
},
"IslandBusiness": {
"name": "Restaurant Management",
"help": ""
},
"Daemon": {
"name": "Normal Semi-auto",
"help": ""
@@ -2601,6 +2605,158 @@
"help": ""
}
},
"IslandRestaurant": {
"_info": {
"name": "Restaurant Management",
"help": ""
},
"KoiGrade": {
"name": "Golden Koi Restaurant Grade",
"help": "",
"bronze": "Bronze",
"silver": "Silver",
"gold": "Gold",
"diamond": "Diamond"
},
"KoiWaitress1": {
"name": "Golden Koi Restaurant Waitress 1",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"Chao_Ho": "Chao Ho",
"Chang_Feng": "Chang Feng"
},
"KoiWaitress2": {
"name": "Golden Koi Restaurant Waitress 2",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"Chao_Ho": "Chao Ho",
"Chang_Feng": "Chang Feng"
},
"KoiMenu": {
"name": "Golden Koi Restaurant Menu",
"help": "Will only sell from these dishes.\nAutomatically generated by Island Production Planner in Tools."
},
"BearGrade": {
"name": "Polar Bear Teahouse Grade",
"help": "",
"bronze": "Bronze",
"silver": "Silver",
"gold": "Gold",
"diamond": "Diamond"
},
"BearWaitress1": {
"name": "Polar Bear Teahouse Waitress 1",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"Cheshire": "HMS Cheshire",
"Chang_Feng": "Chang Feng"
},
"BearWaitress2": {
"name": "Polar Bear Teahouse Waitress 2",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"Cheshire": "HMS Cheshire",
"Chang_Feng": "Chang Feng"
},
"BearMenu": {
"name": "Polar Bear Teahouse Menu",
"help": "Will only sell from these dishes.\nAutomatically generated by Island Production Planner in Tools."
},
"EateryGrade": {
"name": "Manjuu Eatery Grade",
"help": "",
"bronze": "Bronze",
"silver": "Silver",
"gold": "Gold",
"diamond": "Diamond"
},
"EateryWaitress1": {
"name": "Manjuu Eatery Waitress 1",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"Helena": "USS Helena",
"Prinz_Eugen": "KMS Prinz Eugen",
"Chang_Feng": "Chang Feng"
},
"EateryWaitress2": {
"name": "Manjuu Eatery Waitress 2",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"Helena": "USS Helena",
"Prinz_Eugen": "KMS Prinz Eugen",
"Chang_Feng": "Chang Feng"
},
"EateryMenu": {
"name": "Manjuu Eatery Menu",
"help": "Will only sell from these dishes.\nAutomatically generated by Island Production Planner in Tools."
},
"GrillGrade": {
"name": "Fin-'n'-Feather Grill Grade",
"help": "",
"bronze": "Bronze",
"silver": "Silver",
"gold": "Gold",
"diamond": "Diamond"
},
"GrillWaitress1": {
"name": "Fin-'n'-Feather Grill Waitress 1",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"August_von_Parseval": "KMS August von Parseval",
"Prinz_Eugen": "KMS Prinz Eugen",
"Chang_Feng": "Chang Feng"
},
"GrillWaitress2": {
"name": "Fin-'n'-Feather Grill Waitress 2",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"August_von_Parseval": "KMS August von Parseval",
"Prinz_Eugen": "KMS Prinz Eugen",
"Chang_Feng": "Chang Feng"
},
"GrillMenu": {
"name": "Fin-'n'-Feather Grill Menu",
"help": "Will only sell from these dishes.\nAutomatically generated by Island Production Planner in Tools."
},
"CafeGrade": {
"name": "Café Manjuu Grade",
"help": "",
"bronze": "Bronze",
"silver": "Silver",
"gold": "Gold",
"diamond": "Diamond"
},
"CafeWaitress1": {
"name": "Café Manjuu Waitress 1",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"Cheshire": "HMS Cheshire",
"Belfast": "HMS Belfast",
"Chang_Feng": "Chang Feng"
},
"CafeWaitress2": {
"name": "Café Manjuu Waitress 2",
"help": "Two waitress slots are unordered. None leaves this slot empty; both None disables the restaurant. Any chooses the highest-management free character. Named choices are processed first and duplicate named choices are cleared.",
"none": "None",
"any": "Any",
"Cheshire": "HMS Cheshire",
"Belfast": "HMS Belfast",
"Chang_Feng": "Chang Feng"
},
"CafeMenu": {
"name": "Café Manjuu Menu",
"help": "Will only sell from these dishes.\nAutomatically generated by Island Production Planner in Tools."
}
},
"IslandSeasonTask": {
"_info": {
"name": "Island Season Task",