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Add: Abyssal Refrain chapter AC
- Add: clear_bouncing_enemy() - Opt: Retry faster if fleet was caught by a moving enemy
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@@ -66,6 +66,8 @@ class CampaignBase(CampaignUI, Map, AutoSearchCombat):
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return True
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return self.battle_default()
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else:
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if self.clear_bouncing_enemy():
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return True
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if self.clear_siren():
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return True
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self.clear_mechanism()
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