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Fix: Reset arrive timers after handle_map_cat_attack()
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@@ -363,6 +363,9 @@ class Fleet(Camera, AmbushHandler):
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# Cat attack animation
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if self.handle_map_cat_attack():
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# Already arrive, combat will appear later, but still need to wait siren moving
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arrive_timer.reset()
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arrive_unexpected_timer.reset()
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walk_timeout.reset()
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continue
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