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Fix: Fleet detection when MAP_WALK_USE_CURRENT_FLEET is enable
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@@ -379,7 +379,7 @@ class Fleet(Camera, AmbushHandler):
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elif self.config.MAP_WALK_USE_CURRENT_FLEET \
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and expected != 'combat_boss' \
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and not ('combat' in expected and grid.may_boss) \
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and grid.predict_current_fleet():
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and (grid.predict_fleet() or grid.predict_current_fleet()):
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arrive_predict = '(MAP_WALK_USE_CURRENT_FLEET, is_current_fleet)'
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arrive_checker = True
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elif walk_timeout.reached() and grid.predict_current_fleet():
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