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Fix: HP bar have_ship, when there's white object on background
- Back to something similar to hp_record
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@@ -515,6 +515,7 @@ class Fleet(Camera, MapOperation, AmbushHandler):
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self.handle_map_green_config_cover()
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self.map.poor_map_data = self.config.POOR_MAP_DATA
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self.map.grid_connection_initial(wall=self.config.MAP_HAS_WALL)
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self.hp_reset()
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self.hp_get()
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self.handle_strategy(index=self.fleet_current_index)
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self.ensure_edge_insight(preset=self.map.in_map_swipe_preset_data)
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