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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
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Opt: Detect stories first in battle_status()
Trying to prevent missing drop records in OpSi abyssal
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@ -407,6 +407,8 @@ class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatMan
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if expected_end():
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if expected_end():
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break
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break
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if self.handle_story_skip(drop=drop):
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continue
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# Combat status
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# Combat status
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if not exp_info and self.handle_get_ship(drop=drop):
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if not exp_info and self.handle_get_ship(drop=drop):
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continue
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continue
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@ -425,8 +427,6 @@ class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatMan
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continue
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continue
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if self.handle_urgent_commission(drop=drop):
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if self.handle_urgent_commission(drop=drop):
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continue
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continue
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if self.handle_story_skip(drop=drop):
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continue
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if self.handle_guild_popup_cancel():
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if self.handle_guild_popup_cancel():
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continue
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continue
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if self.handle_vote_popup():
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if self.handle_vote_popup():
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