1
0
mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-17 09:55:29 +08:00
This commit is contained in:
GH Action - Upstream Sync
2024-12-11 05:20:35 +00:00
20 changed files with 211 additions and 140 deletions

View File

@@ -24,12 +24,12 @@ class CoalitionUI(Combat):
"""
MODE_SWITCH = Switch('CoalitionMode', offset=(20, 20))
if event == 'coalition_20230323':
MODE_SWITCH.add_status('story', FROSTFALL_MODE_STORY)
MODE_SWITCH.add_status('battle', FROSTFALL_MODE_BATTLE)
MODE_SWITCH.add_state('story', FROSTFALL_MODE_STORY)
MODE_SWITCH.add_state('battle', FROSTFALL_MODE_BATTLE)
elif event == 'coalition_20240627':
# Note that switch button are reversed
MODE_SWITCH.add_status('story', ACADEMY_MODE_BATTLE)
MODE_SWITCH.add_status('battle', ACADEMY_MODE_STORY)
MODE_SWITCH.add_state('story', ACADEMY_MODE_BATTLE)
MODE_SWITCH.add_state('battle', ACADEMY_MODE_STORY)
else:
logger.error(f'MODE_SWITCH is not defined in event {event}')
raise ScriptError
@@ -52,11 +52,11 @@ class CoalitionUI(Combat):
"""
FLEET_SWITCH = Switch('FleetMode', is_selector=True, offset=0) # No offset for color match
if event == 'coalition_20230323':
FLEET_SWITCH.add_status('single', FROSTFALL_SWITCH_SINGLE)
FLEET_SWITCH.add_status('multi', FROSTFALL_SWITCH_MULTI)
FLEET_SWITCH.add_state('single', FROSTFALL_SWITCH_SINGLE)
FLEET_SWITCH.add_state('multi', FROSTFALL_SWITCH_MULTI)
elif event == 'coalition_20240627':
FLEET_SWITCH.add_status('single', ACADEMY_SWITCH_SINGLE)
FLEET_SWITCH.add_status('multi', ACADEMY_SWITCH_MULTI)
FLEET_SWITCH.add_state('single', ACADEMY_SWITCH_SINGLE)
FLEET_SWITCH.add_state('multi', ACADEMY_SWITCH_MULTI)
else:
logger.error(f'FLEET_SWITCH is not defined in event {event}')
raise ScriptError