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Tmp: sleep in eventstory restart
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@@ -157,6 +157,7 @@ class EventStory(CampaignUI, Combat, LoginHandler):
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logger.hr('Event Story Battle', level=2)
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self.config.override(Error_HandleError=True)
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self.app_stop()
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self.device.sleep(2)
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self.app_start()
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continue
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if result == 'finish':
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