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Fix: 调整了回出击界面时的判定, 修改了一些地图格子权重

This commit is contained in:
LmeSzinc
2020-04-30 17:11:47 +08:00
parent 2244ca3d8d
commit 2c10f77e4d
4 changed files with 20 additions and 32 deletions

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@@ -14,6 +14,15 @@ MAP.map_data = '''
ME -- ME ME ME -- -- ++ --
-- ME ++ ++ ++ MS ME -- --
'''
MAP.weight_data = '''
10 10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 10 10
20 20 10 10 10 10 10 10 10
20 20 10 10 10 10 10 10 10
'''
MAP.camera_data = ['D3', 'D5', 'F3', 'F5']
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},