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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-05-04 00:17:01 +08:00

Fix: No may_enemy override in 14-4 clear mode (#5637)

This commit is contained in:
LmeSzinc
2026-05-01 04:25:45 +08:00
parent f36ae75ed3
commit 2a3f3b4941

View File

@@ -107,9 +107,10 @@ class Campaign(CampaignBase):
def map_data_init(self, map_):
super().map_data_init(map_)
for override_grid in OVERRIDE:
# Set may_enemy, but keep may_ambush
self.map[override_grid.location].may_enemy = override_grid.may_enemy
if not self.map_is_clear_mode:
for override_grid in OVERRIDE:
# Set may_enemy, but keep may_ambush
self.map[override_grid.location].may_enemy = override_grid.may_enemy
def battle_0(self):
self.pick_up_light_house(A9)