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Opt: Battle logic in HT4 HT5 HT6 T6
- Add map_is_clear_mode
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@@ -70,11 +70,12 @@ class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.fleet_2_protect():
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return True
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(2,)):
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return True
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if self.clear_enemy(scale=(1,)):
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return True
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return self.battle_default()
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