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mirror of https://github.com/sui-feng-cb/AzurLaneAutoScript1.git synced 2026-07-29 07:00:09 +08:00

Add: Raid Scuttle function

This commit is contained in:
guoh064
2026-04-04 13:56:07 +08:00
committed by sui-feng-cb
parent 9659397249
commit 1e102443d3
19 changed files with 895 additions and 4 deletions

View File

@@ -169,6 +169,51 @@ Raid:
Fleet2Recover: not_in_dormitory
Fleet2Oath: false
Fleet2Onsen: false
RaidScuttle:
Campaign:
Name: dynamic
Event:
type: state
Mode: normal
UseClearMode: true
UseFleetLock: true
UseAutoSearch: false
Use2xBook: false
AmbushEvade: true
ClearAfterSinking: false
StopCondition:
MapAchievement: non_stop
StageIncrease: false
GetNewShip: false
ReachLevel: 0
Fleet:
Fleet1: 1
Fleet1Formation: double_line
Fleet1Step: 3
Fleet2: 2
Fleet2Formation: double_line
Fleet2Mode: combat_auto
Fleet2Step: 3
FleetOrder: fleet1_all_fleet2_standby
Submarine:
AutoRecommend: false
AutoSearchMode: sub_standby
HuntMode: do_not_use
Timing: default
DistanceToBoss: 2_grid_to_boss
Emotion:
Mode:
type: lock
value: calculate_ignore
option: [ calculate_ignore ]
option_bold: [ calculate_ignore ]
Fleet1Control: prevent_yellow_face
Fleet2Value: 119
Fleet2Record: 2020-01-01 00:00:00
Fleet2Control: prevent_yellow_face
Fleet2Recover: not_in_dormitory
Fleet2Oath: false
Fleet2Onsen: false
Hospital:
StopCondition:
RunCount: 0