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Fix: Path finding when grids blocked by fortress
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@@ -678,6 +678,7 @@ class Fleet(Camera, AmbushHandler):
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self.map.load_mechanism(
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land_based=self.config.MAP_HAS_LAND_BASED,
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maze=self.config.MAP_HAS_MAZE,
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fortress=self.config.MAP_HAS_FORTRESS
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)
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self.handle_strategy(index=1 if not self.fleets_reversed else 2)
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