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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-04-02 08:24:07 +08:00
Fix: Path finding when grids blocked by fortress
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@@ -28,6 +28,7 @@ MAP.weight_data = """
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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"""
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MAP.fortress_data = ['I7', 'C7']
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 1, 'siren': 1},
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{'battle': 1, 'enemy': 1},
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@@ -67,6 +68,10 @@ class Config(ConfigBase):
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MAP_HAS_MYSTERY = False
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# ===== End of generated config =====
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MAP_HAS_FORTRESS = True
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MAP_SWIPE_MULTIPLY = 1.794
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MAP_SWIPE_MULTIPLY_MINITOUCH = 1.734
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class Campaign(CampaignBase):
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MAP = MAP
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