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Add: 15图开荒/周回 (#3563) * Add: W15 maps extracted * Add: template for Special Carrier in W15 * Add: method mob_move * Fix: MapDetectionError in strategy mob move * Fix: adjacent grid judge condition * Fix: should focus on location before moving * Fix: should update view before further operation * Fix: wait for STRATEGY_OPENED after executing mob move * Fix: offset for assets in _mob_move() * Opt: judge if movable before moving camera * Add: W15 mechanism * Opt: Rename Special Carrier asset name * Fix: offset for MOB_MOVE_1/MOB_MOVE_2 * Fix: separate MOB_MOVE_1 and MOB_MOVE_2 * Fix: should use appear_then_click in strategy_mob_move_enter * Fix: function import in campaign_15_base.py * Fix: missing assets import * Fix: missing offset in strategy_mob_move_cancel() * Fix: should move only once in a campaign * Temp: modify special carrier filter string to 3E * Fix: missing self. before 'moved' variable * Revert "Fix: missing self. before 'moved' variable" This reverts commit 00f70e0ab55e422898cb90c5d5e54d4e7c989511. * Revert "Fix: should move only once in a campaign" This reverts commit b588f5bb07dfc4511f39fa0797fbe160f356d604. * Fix: force goto special carrier * Fix: missing return True in battle function * Fix: enlarge offset of MOB_MOVE_ICON * Fix: typo in campaing_15_3 * Fix: update view after moving mob * Fix: should use full_scan_movable since mob moved * Fix: missing map_data_init() in campaign_15_4.py * Fix: battle 4 should be done by mob fleet * Revert "Fix: battle 4 should be done by mob fleet" This reverts commit 0e2af1ec817b7bc89fe123f03a33ea9ad955973f. * Fix: should switch to fleet_1 after battle_3 * Add: battle function when using clear mode * Fix: missing import * Fix: colliding Config class * Fix: Config.when should contain all cases * Opt: pick ammo after third battle in clear mode of 15-4 * Del: old assets CarrierSpecial * Fix: remake of CarrierSpecial template * Add: UI mask for W15 * Fix: missing ASSETS import * Fix: change full_scan_movable() to predict() * Fix: predict should be done after each move * Opt: camera_data in W15 * Del: remove predict * Add: map info process after mob move * Add: support for multi bosses in _expected_end() for W15 * Opt: show map after moving * Del: remove redundant import in fleet.py * Opt: using clear_chosen_enemy() instead of goto() directly * Fix: should first take screenshot before strategy enter/confirm/cancel * Add: asset TEMPLATE_SIREN_BOSS * Opt: Handle first stages of BOSS as Siren in 15-3/15-4 * Fix: missing override map_data * Add: ignore is_boss prediction for siren boss in 15-3/15-4 * Fix: should not use decorator Config with battle_x functions * Opt: camera data in 15-4 * Opt: directly overwrite map info into original map_data * Fix: missing indent block in campaign_15_4.py * Fix: expect 15-3/15-4 first bosses as siren * Revert "Add: ignore is_boss prediction for siren boss in 15-3/15-4" This reverts commit 1104631f92e5df0672dce8c7acaa1eb122731746. * Revert "Add: asset TEMPLATE_SIREN_BOSS" This reverts commit a29d6b6b9bfb9d79963adb404ce2091cbfafb810. * Revert "Add: support for multi bosses in _expected_end() for W15" This reverts commit 8d357abe5bab79a643e23e8513cefa87d31cb3e8. * Del: redundent map config * Fix: recover boss grids * Del: redundant clear_siren() * Del: redundant clear_siren() in battle_6 * Add: template for mob move icon * Opt: enlarge reinforcement fleet mask area for W15 * Opt: method _mob_move * Upd: TEMPLATE_MOB_MOVE_ICON * Fix: should have cool time between clicks of grid * Revert "Upd: TEMPLATE_MOB_MOVE_ICON" This reverts commit b3f2dcbc88dbe166470905f33d041b91c2192f57. * Upd: TEMPLATE_MOB_MOVE_ICON * Upd: TEMPLATE_MOB_MOVE_ICON * Upd: predict_mob_move_icon * Fix: 15-2 camera spawn point * Fix: should update view using self.device.image * Revert "Upd: TEMPLATE_MOB_MOVE_ICON" This reverts commit 92a12596a8f271ec64e249ecb58779d9b64ecea6. * Del: redundant assets MOB_MOVE_ICON.png * Fix: using map_is_clear_mode to get real value of clear mode * Opt: check mob_movable before moving * Opt: Refactor _mob_move * Fix: camera_sight in W15 * Opt: move sight to further point in _mob_move
2024-04-19 01:29:17 +08:00
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