[Command]
command = Daily

[Setting]
enable_exception = yes
enable_stop_condition = no
enable_fast_forward = yes
if_count_greater_than = 0
if_time_reach = 0
if_oil_lower_than = 0
if_map_reach = no
if_get_ship = no
if_trigger_emotion_control = no
if_reach_lv120 = no
if_dock_full = no
enable_fleet_control = yes
enable_map_fleet_lock = yes
fleet_index_1 = 1
fleet_formation_1 = formation_2
fleet_auto_mode_1 = combat_auto
fleet_step_1 = 3
fleet_index_2 = 2
fleet_formation_2 = formation_2
fleet_auto_mode_2 = combat_auto
fleet_step_2 = 2
fleet_index_3 = 1
fleet_formation_3 = formation_2
fleet_auto_mode_3 = combat_auto
fleet_step_3 = 3
fleet_index_4 = do_not_use
submarine_mode = do_not_use
enable_emotion_reduce = yes
ignore_low_emotion_warn = no
emotion_recover_1 = not_in_dormitory
emotion_control_1 = avoid_yellow_face
hole_fleet_married_1 = no
emotion_recover_2 = not_in_dormitory
emotion_control_2 = avoid_yellow_face
hole_fleet_married_2 = no
emotion_recover_3 = not_in_dormitory
emotion_control_3 = avoid_yellow_face
hole_fleet_married_3 = no
enable_hp_balance = no
enable_low_hp_withdraw = no
scout_hp_difference_threshold = 0.2
emergency_repair_single_threshold = 0.3
emergency_repair_hole_threshold = 0.6
scout_hp_weights = 1000,1000,1000
low_hp_withdraw_threshold = 0.2
enable_retirement = yes
retire_method = one_click_retire
retire_amount = retire_all
enhance_favourite = no
enhance_order_string =
enhance_check_per_category = 2
retire_n = yes
retire_r = no
enable_drop_screenshot = no
drop_screenshot_folder = ./screenshots
command = setting

[Reward]
command = reward
enable_reward = yes
reward_interval = 10, 40
reward_stop_game_during_interval = no
enable_daily_reward = no
enable_oil_reward = yes
enable_coin_reward = yes
enable_mission_reward = yes
enable_commission_reward = yes
enable_tactical_reward = yes
enable_dorm_reward = no
enable_dorm_feed = yes
dorm_feed_interval = 278, 480
dorm_collect_interval = 60, 180
dorm_feed_filter = 20000 > 10000 > 5000 > 3000 > 2000 > 1000
commission_time_limit = 0
duration_shorter_than_2 = 11
duration_longer_than_6 = -11
expire_shorter_than_2 = 11
expire_longer_than_6 = -11
daily_comm = 120
major_comm = 0
extra_drill = 20
extra_part = 60
extra_cube = 80
extra_oil = 90
extra_book = 70
urgent_drill = 45
urgent_part = 95
urgent_cube = 165
urgent_book = 95
urgent_box = 195
urgent_gem = 205
urgent_ship = 155
doa_daily = 500
tactical_book_tier_max = 3
tactical_book_tier_min = 2
tactical_exp_first = yes
tactical_if_no_book_satisfied = cancel_tactical
enable_research_reward = no
research_use_cube = no
research_use_coin = yes
research_use_part = yes
research_filter_preset = series_3_than_2
research_filter_string =
buy_meowfficer = 0
enable_data_key_collect = no
enable_train_meowfficer = no

[Emulator]
command = emulator
serial = 127.0.0.1:62001
package_name = com.bilibili.azurlane
enable_error_log_and_screenshot_save = yes
enable_perspective_error_image_save = no
device_screenshot_method = ADB
device_control_method = uiautomator2
combat_screenshot_interval = 1.
enable_update_check = no
update_method = api
update_proxy =
github_token =

[Daily]
enable_daily_mission = yes
enable_hard_campaign = yes
enable_exercise = yes
enable_raid_daily = no
enable_event_ab = no
enable_event_sp = no
event_name_ab = event_20200326_cn
event_ab_chapter = chapter_ab
event_sp_mob_fleet = 1
daily_mission_1 = daily_gun
daily_mission_2 = index_1
daily_mission_4 = index_1
daily_mission_5 = index_1
daily_fleet = 5
daily_equipment = 0
hard_campaign = 10-4
hard_fleet = 1
hard_equipment = 0
exercise_choose_mode = max_exp
exercise_preserve = 0
exercise_try = 1
exercise_hp_threshold = 0.40
exercise_low_hp_confirm = 1.0
exercise_equipment = 0
raid_daily_name = raid_20200624
raid_hard = yes
raid_normal = yes
raid_easy = yes
command = daily

[Main]
command = main
main_stage = 7-2
campaign_mode = normal

[Event]
command = event
event_stage = d3
event_name = event_20200326_cn

[Sos]
sos_fleets_chapter_3 = 4, 0
sos_fleets_chapter_4 = 4, 0
sos_fleets_chapter_5 = 4, 0
sos_fleets_chapter_6 = 4, 0
sos_fleets_chapter_7 = 4, 6
sos_fleets_chapter_8 = 4, 6
sos_fleets_chapter_9 = 5, 6, 1
sos_fleets_chapter_10 = 5, 6, 1

[War_archives]
war_archives_stage = a1
war_archives_name = war_archives_20190321_en

[Raid]
raid_name = raid_20200624
raid_mode = hard
raid_use_ticket = no

[Semi_auto]
command = semi_auto
enable_semi_map_preparation = no
enable_semi_story_skip = yes

[C11_affinity_farming]
affinity_battle_count = 0

[C72_mystery_farming]
command = c72_mystery_farming
boss_fleet_step_on_a3 = yes

[C122_leveling]
command = c122_leveling
s3_enemy_tolerance = 0

[C124_leveling]
non_s3_enemy_enter_tolerance = 1
non_s3_enemy_withdraw_tolerance = 0
ammo_pick_up_124 = 3
command = c124_leveling

[EmotionRecord]
fleet_1_emotion = 119
fleet_1_savetime = 2020-01-01_00:00:00
fleet_2_emotion = 119
fleet_2_savetime = 2020-01-01_00:00:00
fleet_3_emotion = 119
fleet_3_savetime = 2020-01-01_00:00:00

[DailyRecord]
daily = 2020-01-01_00:00:00
hard = 2020-01-01_00:00:00
exercise = 2020-01-01_00:00:00
raid = 2020-01-01_00:00:00
exercise_count = 0

[RewardRecord]
meowfficer = 2020-01-01_00:00:00
dorm_feed = 2020-01-01_00:00:00
dorm_collect = 2020-01-01_00:00:00
data_key = 2020-01-01_00:00:00

[EventABRecord]
a1 = 2020-01-01_00:00:00
a2 = 2020-01-01_00:00:00
a3 = 2020-01-01_00:00:00
a4 = 2020-01-01_00:00:00
b1 = 2020-01-01_00:00:00
b2 = 2020-01-01_00:00:00
b3 = 2020-01-01_00:00:00
b4 = 2020-01-01_00:00:00
c1 = 2020-01-01_00:00:00
c2 = 2020-01-01_00:00:00
c3 = 2020-01-01_00:00:00
c4 = 2020-01-01_00:00:00
d1 = 2020-01-01_00:00:00
d2 = 2020-01-01_00:00:00
d3 = 2020-01-01_00:00:00
d4 = 2020-01-01_00:00:00
sp = 2020-01-01_00:00:00
t1 = 2020-01-01_00:00:00
t2 = 2020-01-01_00:00:00
t3 = 2020-01-01_00:00:00
t4 = 2020-01-01_00:00:00
t5 = 2020-01-01_00:00:00
t6 = 2020-01-01_00:00:00
ht1 = 2020-01-01_00:00:00
ht2 = 2020-01-01_00:00:00
ht3 = 2020-01-01_00:00:00
ht4 = 2020-01-01_00:00:00
ht5 = 2020-01-01_00:00:00
ht6 = 2020-01-01_00:00:00